So I've been dabbling in building meshes using blender and have recently started trying to rig a bit. Every time I upload the meshes to the secondlife beta grid they rotate 90 degrees clockwise. I'm using blender version 2.79 and as far as I can tell I haven't done anything wrong. My normal are flipped, I have no rotation issues, the rigging works great in blender, I have skin weights checked on the upload menu... i'm at a loss as to what is going on. Any insight into this would be greatly appreciated!