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m0ld

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Posts posted by m0ld

  1. 15 minutes ago, PippaScott said:

    the voodoo sploder doesnt require cash from anyone but the owner.  its a straight gift.  all it does is divide the linden available between everyone present and signed up.  no players are required to pay in to that one. ergo, no gambling

     

    My understanding was that most sploders were already against TOS.

    • Like 2
  2. My concern is how this will affect creators who only log in once every few months or no longer log in at all. Is there a warning system in place to let creators know that they're in violation of the rules? What about Marketplace listings that automatically give out a random gacha, will those listings be removed or will the entire store be banned? What if a Gacha machine is accidentally left out, say on mainland, and someone reports it? Will it just be returned to inventory? I worry that this may inadvertently cause entire stores and their content to be missing to the void, never able to be purchased again.

    • Like 6
    • Thanks 2
    • Sad 1
  3. Right... thanks for clearing that up Arton! it also doesn't say what you would name a high LOD mesh. Would that be _LOD3? so, paw1_LOD3, paw2_LOD3 and paw3_LOD3? Or does the highest LOD not need to be named as such? It looks like i should be naming my lowest LOD paw1_LOD0 etc., so I will give that a shot today.

  4. 1 hour ago, arton Rotaru said:

    There is an official naming convention for the LoDs and Phys models:
    https://community.secondlife.com/knowledgebase/english/uploading-a-mesh-model-r274/#Section__4_1

    Sorry -- by naming scheme I mean the naming of the individual objects within the scene, e.g. paw1, paw2, and paw3 being the exact same in both my LOD0 and physics. I will be uploading these paws one by one, but have a few more future uploads that are linksets which will have their own LODs, and am wondering if maybe I need to name the objects within the scene differently.

  5. Unfortunately, we had two run-ins with the same user again just this week. I'm reporting and doing everything in my power but it's a bit discouraging. I will keep reporting and see what happens, but at this rate I'm considering that he might be using multiple IPs to ban evade. It's really disappointing when users who are new to the community keep sending me logs of the same thing that I've been seeing and hearing about for years now. Either way, we're staying diligent about banning when he does reappear.

    The kicker is... he knows who I am (as part of sim staff)... and messaged ME with the same comments today...

  6. It's not a super urgent issue, but I am looking for the correct way to add multiple LODs of a model manually.

    I am making 3 unrigged paws which are linked objects.

    In Blender, I applied all scales and rotations. Each LOD export has the objects named "paw 1", "paw 2" and "paw3"

    When I upload the lowest LOD paws on their own, they look like this

    ef895a7b3da0fbe2649bdbf9f2a9b912.png?wid

    But when I set them as a submesh to these paws: 8a3b2a9f82cb617bead565167f574d2b.png

    the lowest LOD suddenly looks like this!
    73682d71838c02f13b0e63f97ac2142a.png

    I've exported various LODs (about 4 different LOD levels to see what I liked best) and they all have the strangely raised or lowered toes. I can't figure out a common link between why the mesh would look this way.

    And yes, it does this upon import as well:

    603991585bfae58ef2af6c66da386f5d.png
    (this is a different LOD level i was testing earlier today)


    https://i.gyazo.com/af24317c1420ab56f5ef3d423ebd2b60.mp4

     

  7. Hi Dakota,

    This information is very helpful. If I were the one making the reports, I would be definitely adding the info about what I believe their other avatar names are. However, unsurprisingly, they never message me directly. I also feel a bit strange advising people who get these IMs to include the name of the supposed alts of the person in question in their AR, since it may be their first run-in with said person. Could I be sending an AR, as a third party, if I get notified that someone has received these explicit IMs? Or would that just be extra clutter?

  8. Hello, I am looking for advice on a user who creates new accounts and then joins groups to send sexually explicit messages to child avatars (e.g. avatars of children owned by 18+ users)

    I am an admin on a PG furry sim that's child-avatar friendly and have to ban said user, who creates new accounts every few weeks, from multiple groups. He specifically targets child furry avatars and small looking furry avatars, but never actually comes on-sim to any of the locations who's groups he goes to. I have made people aware of the issue and educated people on how to file abuse reports from their viewer.

    By the way, their accounts are being regularly banned by LL, so that's working. But the issue is that they have no issue creating a new account, paying expensive group fees, and doing it all over again.

    I have 0 "proof" that the person in question is the same person, except that he always joins with similar usernames, joins the same groups every time, and will always start with the same opening lines and sexual comments (e.g. "well aren't you just adorable" and instantly devolving sexual descriptions of rubbing people "down there") on clockwork. It's not a bot -- people can have full, intelligible conversations with them, and he's regularly insisted that the people submitting logs to admins are just "trolls".

    I am wondering if there's anything else I can be doing besides making people aware and continuing to ban this user. It's distressing to me personally because many of the people that are on our sim are victims of sexual abuse, either during adulthood or childhood, and their behavior can be detrimental to people's well-being in the space.

  9. My bad for double posting, but I just wanted to add that this ticket is now marked as resolved with this as the note:

    "Bugsly Linden: Due to us testing the login service we had some down time, it should be up and working now."
    It seems like the intermittent disconnects were due to this, and then the downtime this weekend was probably due to the pause in testing which left the login servers down... or so I'm guessing.

    Hopefully they will let us know next time they update the Aditi login service, but if not it does say that they don't need to send notice about any changes to the beta grid... so what is there really to be said??

  10. 11 hours ago, Whirly Fizzle said:

    I can't login to Aditi either.
    I filed a bug report: BUG-227357 - [ADITI] Many people unable to login to Aditi for ~ 1 week

    Thank you so much for filing a bug, I'll make sure to add to it when I get more information about what's happening.

    I guess the issue is widespread enough that there's now multiple topics on the issue.

    I checked http://aditi.coreqa.net/gridtool.php , there are people online but it seems like only a small handful.

    I'd like to test the weights on this dress I was working on soon... Hopefully.

    • Thanks 1
  11. I assumed that the grid was just down for maintenence but access to the grid has been extremely spotty for the past week. I was able to get in on the 17th and 18th, but wasn't able to again today.

    • Thanks 1
  12. One friend says they're able to connect to beta grid after changing locations in Firestorm for a few times. I've had another friend tell me they haven't been able to access Beta Grid for 3 days via Firestorm. I am also on Firestorm and am unable to access beta grid and have tried about 20 times with different locations selected. Is Beta Grid down?

  13. Thanks.

    Here's the bug report in case anyone here has anything they would like to add.

    https://jira.secondlife.com/browse/BUG-225332

     

    Seems like the blank listing names are created by Firestorm, and that it may have something to do with moving more than one item into a listing (e.g when you have more than one of the same gacha in a folder).

     

    If anyone knows what I might be doing to create the un-named listings, let me know! It would sure save me a lot of time not having to individually rename all of the listings without a name :)

    • Like 1
  14. My steps:

    1. Go to Marketplace Listings

    2. Select multiple listings (i've found that more than 3 usually gives this error)

    3. Go to "Modify Selected Items: Edit" and press Go

    4. change some fields... in this case I'm mass-editing "Permissions", "Details" and "Category".

    5. Press Update

    This is the error I receive: "So sorry to keep you waiting. We'll be right back! We've been notified about this issue and we'll take a look at it shortly."

    EDIT: I'm seeing that it's related to marketplace listings that have no titles. Even if I get the error, the listings with titles still have most of the changes applied, but the listings without titles do not. It looks like listings need to have a title before being edited to prevent this error?

    Here's my questions:

    1. Is there a way to get around this error? e.g. is there a reliable max number of listings I can edit before I get this error?

    2. Where can I file this bug if it's not already been filed? Can I edit to an existing case somewhere?

    3. What causes a marketplace listing to "lose" its name (have a blank name field) when the item is listed via Firestorm's Marketplace Listings menu?

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