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Posts posted by Linkachu4
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1 hour ago, Coffee Pancake said:
We've put a lot of work in the upcoming Catznip release to improve performance, however we're limited in the amount of hardware we can test on (and both are using Nvidia).
I would be appreciative if you could give the Catznip Beta a try and see if that works out faster for you, it should be noticeably so, but AMD is a bit of a blind spot and we really do need people to pile on and report back.
I shall give it a shot
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42 minutes ago, Jenna Huntsman said:
With AMD cards (especially modern ones) you're severely hampered by the Windows OpenGL driver - if you have the chance, try out SL on Linux - find a distro that works for you (I personally use Fedora) - I've (no joke) doubled my performance making that move.
Again: Only if you have the chance. If you need to stay with Windows, stay with Windows. If you know what you're doing, you can maybe try dual-booting.
Alright, I thought as much with AMD, but yeah, I am stuck with Windows due to what I do. I could try a dual boot, would probably need another SSD before try that, since the I am using is 250GB and has 76GB left. I wish there was a way to improve it on Windows though
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Just now, Jackson Redstar said:
I don't know if you know this but when you sign up for Second Life, they give you a 5 years supply of Lag, totally free of charge!😆
Oh boy, and I am basically on my 4th year XD.
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33 minutes ago, Rowan Amore said:
There's a whole other thread about bandwidth where @Coffee Pancakeexplains all that.
Where would I find that? And thank you for the help.
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Just now, Rowan Amore said:
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Added new water transparency performance options
Preferences → Graphics → General → Water Reflections → None (opaque), None (transparent)
Alright, thank you, now I am wondering if I should leave the bandwidth to 1500, even though I have 50Mbps up and down fibre
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6 minutes ago, Rowan Amore said:
As your ping is so high, you'll probably have to tweak those graphics settings as those will have the greatest impact on lag. At home, with draw distance at 48, I get about 50-60 fps. If I turn it up to 120, it's like walking through mud at around 20 fps. Water opacity is another new option with the latest Firestorm viewer. You can now run opaque water and still have ALM enabled. Transparent water also seems to lower your fps. There are many things you can try to work around your distance from the SL servers.
Where did they add the Transparent Water option, since the one in the General settings also disables ALM.
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14 minutes ago, Rowan Amore said:
And if you turn your draw distance down to 56 or so at home, what is your FPS?
With Shadows, 17-18
Without Shadows, 29-35
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I am wondering if it might be due to my ping, but can't fix that unless I somehow decide to live in the US.
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10 minutes ago, Jaylinbridges said:
Describe your lag. Lag is a rather non-specific term, like Doctor I have pain.
The statistics window is often useful in figuring out lag, if we knew what you considered to be lag.
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It depends on the sim, the one where I have my home in, if I have my draw distance to 120 and have shadows on, and I get about 10 fps. Without shadows, I get between 15 - 23 FPS depending on where I look. There might be something in the sim that is hogging the texture memory, since when I look in that direction with the lower frame rate, textures take longer to load. And after looking at the Statistics Window, there is not much giving obvious clues to what could be causing it.
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It does get worse, I usually have it at 120, but sometimes have to drop it to 32, when I am in a neighbourhood sim
Edit Note: Even when there is barely any people
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Yep
I shall try to increase the Texture Memory
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Here you go
Firestorm 6.4.21 (64531) Jul 21 2021 21:00:53 (64bit / SSE2) (Firestorm-Releasex64) with Havok support Release Notes You are at 82.1, 57.6, 26.1 in Paw Pad Valley located at simhost-0f4e8ed90809dbc17.agni SLURL: http://maps.secondlife.com/secondlife/Paw%20Pad%20Valley/82/58/26 (global coordinates 131,666.0, 305,978.0, 26.1) Second Life Server 2021-08-27.563385 Release Notes CPU: AMD Ryzen 7 1700 Eight-Core Processor (3600.34 MHz) Memory: 16316 MB Concurrency: 16 OS Version: Microsoft Windows 10 64-bit (Build 19043.1165) Graphics Card Vendor: ATI Technologies Inc. Graphics Card: AMD Radeon RX 5700 XT Graphics Card Memory: 8176 MB Windows Graphics Driver Version: 27.20.22025.1006 OpenGL Version: 4.6.14742 Compatibility Profile Context 21.8.2 27.20.22025.1006 RestrainedLove API: RLV v3.4.3 / RLVa v2.4.1.64531 libcurl Version: libcurl/7.54.1 OpenSSL/1.0.2l zlib/1.2.8 nghttp2/1.40.0 J2C Decoder Version: KDU v8.1 Audio Driver Version: FMOD Studio 2.01.09 Dullahan: 1.8.0.202011211324 CEF: 81.3.10+gb223419+chromium-81.0.4044.138 Chromium: 81.0.4044.138 LibVLC Version: 2.2.8 Voice Server Version: Vivox 4.10.0000.32327 Settings mode: Firestorm Viewer Skin: Firestorm (Dark) Window size: 2560x1377 px Font Used: Deja Vu (96 dpi) Font Size Adjustment: 0 pt UI Scaling: 1 Draw distance: 32 m Bandwidth: 1500 kbit/s LOD factor: 2 Render quality: High (5/7) Advanced Lighting Model: Yes Texture memory: 512 MB (1) Disk cache: Max size 1792.0 MB (17.9% used) Built with MSVC version 1916 Packets Lost: 0/1,733 (0.0%) September 05 2021 06:54:27 SLT
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I am getting lag on multiple viewers (Such as Firestorm, Black Dragon and Alchemy), which I have messed with the settings multiple times.
My Specs are
- AMD Radeon RX 5700 XT
- Ryzen 7 1700
- 16 GB DDR4 3200MHz
- Motherboard is a Asrock X370 Taichi
But due to living in South Africa, I get an average ping of about 330ms. I am wondering if the Lag is not due to my hardware, but due to living so far away that my Ping is so high.
I have a question about some lag in the viewers
in General Second Life Tech Discussion
Posted
After trying it out in the same spot, with view distance of 128, and shadows on, I am getting better frame rates actually. Now going from 16 - 21, instead 9 - 10 fps.
Impressive work @Coffee Pancake