I have little scripting experience, so please bear with me - I also searced the forums for a couple hours, but without result
I try to use a simple loop sound script, but it doesn't make any difference in sound volume whether I set "float vol" to 0.1 or 1.0
Can someone please help me with this? I need to make the faint fountain sound louder - it makes no difference whether I have the sound in the prim with the script or use the UUID
Thanks...
float min = 1;
float max = 30;
float vol = 0.5;
// Sound to play.
key sound = "Fountain";
default
{
state_entry()
{
llLoopSound(sound, vol);
}
}