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venusfurrier

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  1. Thanks Chic Aeon too. One question: Is the jellydolls settings the bandwidth or the max complexity (I assume its bandwidth but quite often make noob mistakes) and you did mean turn it up? Seems counter-intuitive but my knowledge is very limited.
  2. Thanks Whirly Fizz for your advice. Looks like its time to clear out my inventory.
  3. Thanks again, here is the info: Firestorm 5.0.7 (52912) Jun 12 2017 23:31:02 (Firestorm-Release) with Havok support Release Notes You are at 33.5, 38.9, 661.8 in Lemondrops Forest located at sim10441.agni.lindenlab.com (216.82.51.147:13001) SLURL: http://maps.secondlife.com/secondlife/Lemondrops Forest/34/39/662 (global coordinates 192,802.0, 327,463.0, 661.8) Second Life Server 17.06.12.327066 Release Notes CPU: Intel(R) Core(TM) i5-5300U CPU @ 2.30GHz (2294.72 MHz) Memory: 2444 MB OS Version: Microsoft Windows 7 SP1 32-bit (Build 7601) Graphics Card Vendor: ATI Technologies Inc. Graphics Card: AMD Radeon R7 M260X Windows Graphics Driver Version: 10.18.0015.4279 OpenGL Version: 4.2.13085 Compatibility Profile Context 14.301.1003.1007 RestrainedLove API: (disabled) libcurl Version: libcurl/7.47.0 OpenSSL/1.0.1h zlib/1.2.8 J2C Decoder Version: KDU v7.9.1 Audio Driver Version: FMOD Ex 4.44.61 LLCEFLib/CEF Version: 1.5.3-(CEF-WIN-3.2526.1347-32) LibVLC Version: 2.2.4 Voice Server Version: Vivox 4.6.0017.22050 Settings mode: Firestorm Viewer Skin: Firestorm (Grey) Window size: 1789x987 px Font Used: Deja Vu (96 dpi) Font Size Adjustment: 0 pt UI Scaling: 1.25 Draw distance: 32 m Bandwidth: 500 kbit/s LOD factor: 2 Render quality: Medium (3/7) Advanced Lighting Model: No Texture memory: 512 MB (1) VFS (cache) creation time (UTC): 2017-2-5T23:14:23 Built with MSVC version 1800 Packets Lost: 79/32,899 (0.2%) July 10 2017 14:23:02 SLT
  4. Hi, I have a low-ish spec laptop and on busy sims I get the message "Textures discarded due to insufficient memory " then a count of the number of textures. This usually ends in me crashing. Is there a way to stop this happening, maybe assigning more memory to textures? If I tp out to a quieter sim then textures sometimes don't load. Can I somehow clear the cache of textures without logging out? I am using the latest Firestorm and have set graphics to Mid, disabled atmospheric and basic shaders and set render distance to 48m. Is there anything else I can do? Thanks for reading!
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