Is there a way to change between these two shaders? For instance, making a rigged, alpha hairstyle have the same shader as the unrigged one? They seem to use two totally different shaders, and using the unrigged version generates no transparency issues around the clothing or scalp. This would be a breakthrough if someone could figure this out. Here is an example: The left is rigged alpha blending, the right is unrigged. http://puu.sh/pbJbf/d9f0ba2e5f.png