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SpookyYuki

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Posts posted by SpookyYuki

  1. I simply open blender and create the model that i want from there i mark the seams and unwrap it i export the UV layout into photoshop and begin adding the textures once i have done that i add the texture layout to the model in blender i then export the model as .dae making sure i have use textures checked from there i import the model to second life via "upload mesh"

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