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britnibritt

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Posts posted by britnibritt

  1. Thank you for those tid bits. Okay here is more questions of what Im trying to figure out :)

    I'm not sure why the 3D programs I'm using matter because I need understanding on what to do afterwards. But Im using Maya and Zbrush. Where can I find the collision skeleton at? This includes looking around and smiling?

    The rigs I saw from SL didn't include eye locators. If I move the eye or eyelash placement how does it animate it in SL? 

    Is there anything I should anything else I should be aware of? Does topology matter? Do I need different body sections? Right now I used the "Ruth" base mesh but she was split into different sections, so I merged her. I would like to do a better job on topology if possible.

    Is there a special method to importing your character and having it be your new body? I have 0$ as well because I am new.

    Also Slink feet?!?!? Whaaaaat is that and how do I make mine compatible? Do you guys use base meshes or just do whatever you want?

    Thanks!

     

  2. Sorry I am a complete noob but I was wondering what to do after I created a 3d character from scratch (3D program).

    I am a 3D artist so I don't need help with any of the art side, I'm just trying to understand SL in general I guess. I've seen a lot of the how-to's but I still don't understand what they're talking about.

    I understand after I model the character I have to rig it and paint weights if necessary? Then what? You need a special SL to upload meshes? What about the physic animations? Are they lost? Feel free to explain or give me more detailed how-to links. I haven't seen any simple enough to explain the process.

     

    Thanks in advance!

  3. Sorry I am a complete noob but I was wondering what to do after I created a 3d character from scratch (3D program).

    I am a 3D artist so I don't need help with any of the art side, I'm just trying to understand SL in general I guess. I've seen a lot of the how-to's but I still don't understand what they're talking about.

    I understand after I model the character I have to rig it and paint weights if necessary? Then what? You need a special SL to upload meshes? What about the physic animations? Are they lost? Feel free to explain or give me more detailed how-to links. I haven't seen any simple enough to explain the process.

     

    Thanks in advance!

     
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