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Levenchy

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  1. How do I not weight it?
  2. I used avastar to rig a mesh head and it looks fine until I animate or pose my avatar, the head deforms. I'm new to rigging and meshing so it would help greatly if someone can explain to me why I'm running into this issue and how I can go about fixing it. It looks like this: http://i58.tinypic.com/23pp38.jpg The left is what it looks like regularly and on the right is when I pose. It stretches/deforms. I'm using blender and avastar
  3. Yes I've seen those but they didn't help much. The head deforms when I pose in second life. It would be nice if you made a video on specifically rigging a head attatchment.
  4. I'm sorry I should have mentioned above. I'm completely new to rigging, so I have very little knowledge of rigging anything. Which is why I was asking if someone can explain to me step by step.
  5. I'm trying to rig a mesh head but can't seem to do it correctly. I was wondering if someone who has knowledge of blender and avastar can help me with a step by step on how to properly rig a mesh head. I understand it could be tedious but it would help me greatly. The tutorials on the avastar website haven't helped much.
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