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Garnethia

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  1. Hello everyone! I just started to make animations and came to problem, which I hope can be solved. I have made an animation with 480 frames... with basically two major poses within those 480 frames. If i look at the timeline in poser...the movements between those poses look great. But if i look at the timeline in second life in the preview while uploading....the arms are not where they are supposed to be in comparison to poser. The strange thing is... when i only use two keyframes and look in the preview....the basic poses also look good in second life. But if i use more keyframes to make the movements better... the problem appears. I also looked at the basic poses in SL to see if the error is with the poses itself. But the two basic poses look alright. Does anyone know what the problem could be? Does it have to do with the interpolation? I am looking forward to your answers!
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