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CynCybil

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Posts posted by CynCybil

  1. 5 hours ago, Nova Convair said:

    The server FPS have absolutely nothing to do with your client FPS.

    If your client FPS goes down then your computer is too weak to render the scene fast enough!

    could be:

    - your settings are too high for your hardware.
    - the stuff you rezzed is too heavy. There is much garbage in SL. Mesh objects that are made for rendering and not for a real time environment with way too much geometry and way to many textures with way to high resolutions.

    All viewers are based on the same engine, so don't expect much difference here.

    Take back or derender piece by piece of the stuff you have rezzed and check the fps (client of course). If your fps goes up you have found the problem. Keep in mind that avatars are heavy to render, so it's best to test things when nobody else is around.
     

    Thank you for helping Nova.  You are quite right, in spite of having a rather nice computer, my settings were kicking its tush.  And def someething is there that's  too heavy.  I plan to derender item by item till I locate the problems as suggested. ?

  2. 16 hours ago, Bree Giffen said:

    How is it on other sims? Like on the bottom of an empty ocean sim? How is your sim populated? Any large builds or people? How are your graphics settings? View distance? Turn those down and see what happens. 

    Hope you get running smoothly!

    I'm fine on other Sims, unless it happens to be a laggy event or crowded blues bar.  My SIM is just me with the occasional  visit from a friend or two.  My graphics settings were as tweaked as possible between graphics and speed.  Ive had a firestorm lag buster come over to help and discovered somewhat accidentally  that part of my issue was wearing my catwa hud, very texture heavy I'm  told.  Also turned off Norton 360 and keeping Chrome from running in background. Thanks so much for your advice ?

  3. I was hoping for some thoughts, opinions, any suggestions... or even simple information on an issue I've been coping with for about a month now.  

    Recently bought a new parcel of land, well rented it, threw down a house and started decorating to my hearts content.  At a certain point, my fps went super low.  At first I assumed was client issue, but after bringing two visitors to the home who both had same issue, started investigating the server.

    After peeking at the Simulator Stats, both the FPS and Physics were 45 exactly on point.  The only thing I could see that might be any issue was there was not very much spare time.

    So next I tried utilizing different viewers.  I currently use Firestorm and am most sure that both my friends use same, so I tried the Singularity.  Wow.. the FPS was awesome again but... I've a bento head and hands and they were of course gone.  I next tried Second Life's viewer.  The FPS was no better than on my Firestorm.  Thing is I'm quite used to and rather enjoy my Firestorm viewer.

    My questions are... am I going in the correct direction?  is this client lag or a server issue.  Is there anything I can do to leave all my assorted and cluttered knick knacks and furniture in place and tweak my settings enough to raise my FPS?

    Any and all advice or information would be much appreciated, Cyn.

     

     

  4. 40 minutes ago, Chic Aeon said:

    LOL. And that could be your issue too. If possible limit the amount of items "in view" depending on the direction you are looking. Even with well-made mesh and reasonable texture load you can be in big trouble depending on the number of item you have "in a scene". 

    Great new profile photo BTW :D/ 

    Thanks Chic Aeon.  Aura Meads made that shot for me.  And I will give the limiting items in view a try.  I've been into the .. more goodies.. more homey viewpoint in regards decorating this big old place.  

  5. 32 minutes ago, Callum Meriman said:

    Low FPS and Lag are really 2 different things.

    Lag is when you type something and it doesn't show for a while, or you try and walk and nothing happens for a while. Also, I consider, when your scripts are not working properly either. These are related to the time section of the stats. There are a number of fixes, but, I won't go into them because...

    you say it's fine in the air - so I think you mean low FPS not lag. Low FPS has nothing to do with the sim statistics, it is instead due to alphas, particles, large textures, badly made mesh.

    Editing your alpha to masked, where possible, will help. Not bunching a hundred little nick nacks. Removing all particles (this is easy to test, turn the slider down on firestorm), looking at texture face info, and maybe retexturing what you can in lower resolution. What i also do is drop your drawd istance down to 96 meters, or even 64 meters.

    Thanks perhaps you are right Callum.  As when I'm at my favorite blues bar, I'm seriously laggy and can hardly type.  I guess my question is.. will low fps... cause slow rezzing textures etc?  And bunches of knick knacks are definitely abundant in my place.  Might one ask how to edit my alpha to masked?  And I shall try dropping down the draw distance to 64.  I really appreciate these suggestions.  I've felt somewhat.. overwhelmed.  

  6. I'm having an issue that's defeating me totally.  I've got a new piece of property, a new house and started furnishing it.  At a certain critical point.. I started experiencing serious lag... within the house.  When I pop up my little sky platform.. everything is fine.  In checking the simulator statistics, everything seems fine, fps and physics.. till I get to the spare time.  Which is seriously low.  

    Does anyone have a possible checklist of what I can look for?  I've started turning off all non-essential scripts.  Well I suppose that's subjective.  

    I am not the only person who notices the lag within the house.  Both the landlord/owner of property and a few friends have commented. 

    Any and all help would be greatly appreciated.  And any other information I can supply, please let me know.

    Cynnamon

     

     

     

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