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Soonely

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  1. Oh yes I see now I used exporting word I mean ecport from 3d's Max to Import to SL. Anyway I rigged sweater and skirt with the new skeleton for fitted mesh. When I import ( someone told me to do it like this to avoid high costs) I upload first skeleton female given by LindenLab and in the source I search for my rigged model with all bones. 1. Upload Mesh -> I upload default skeleton for fitted mesh, then I tick load with skin weights. 3. In the window then in source I choose load from file and I search for my rigged fitted mesh. 4. In the LOD section I change values of each LOD and make low and middle less triangles like middle: 4 low: 2. 5. I click to load and then appears this problem. With rigged mesh this method worked there was no errors. But with fitted appears this error. I don't know why.
  2. Hello, While I am exporting fitted mesh there appears an error "Material is not a subset of the reference model". While I upload first I upload fitted mesh skeleton, then I upload my rigged mesh". I really don't know how to fix this problem. I hope someone can help. :)
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