The text in this article has been copied from the original source below:
http://thegreenlanterns.wordpress.com/2013/05/12/debug-settings-to-make-graphics-crashers-obsolete/
These settings have been tested by Voodoo staff and players, and do appear to stop graphics crashers, so it is highly recommended to follow the instructions below. http://vudu.sl/news/2013/07/debug-settings-to-make-graphics-crashers-obsolete/
These instructions came from Green Lantern Christy Rain. Thanks, Christy!
Crash B Gone Debug Settings for your SL Viewer
Contains information on how to adjust a few debug settings that will allow your viewer to automatically derender rezzed or worn graphics crashers-
-SecondLife Viewer-
Open Debug settings and set the following values:
Me—> Preferences—> Check Show Advanced Menu—>Debug—> Debug Settings
RenderAutoHideSurfaceAreaLimit 114
RenderAutoMuteSurfaceAreaLimit 2100
RenderAttachedLights FALSE
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-Firestorm Viewer-
Open Debug settings and set the following values:
Hold (Ctrl / Alt / Shift / S)
RenderSculptSAThreshold 114.000
RenderAutoHideSurfaceAreaLimit 114.000
RenderAutoMuteSurfaceAreaLimit 2100
RenderAttachedLights FALSE
——————————————————————————————
-Singularity Viewer-
Open Debug settings and set the following values:
Advanced—-> Debug Settings
RenderAutoHideSurfaceAreaLimit 114
RenderAutoMuteSurfaceAreaLimit 2100
RenderAttachedLights FALSE
——————————————————————————————
Once set, your viewer will automatically derender any worn or rezzed linksets that lag and crash your graphics driver.