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LostIntheThicket

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Posts posted by LostIntheThicket

  1. paying 500L$ for a simple script to change textures on a stove from cool - to warming up to boiling. and make it smoke when the texture is set to boil. thats it.

    I just dont know how to script.

    maybe i should pay someone to teach me to script - in increments. *laughs* no srsly.

     

  2. gaming sounds fun. :) been to any casinos? theres a slight probability i may be addicted. *giggles*

    I like RL vid games too. i guess if i didnt i might not be on here right. :) if you want message me in world. I wouldn't mind having someone to go to a few places with. sounds fun.

    and if you need any help I would be obliged. - ive kind of gotten the hang on things.

    im me <3

  3. ahhhh!! Norman reidus <33333

    I am literally obsessed with walking dead. like you dont even wanna know.

    & MLP

    & i DEF. think girls are much prettier than guys

    I also have two cats here in SL. you should come see them. I think they could use some friends too. I wonder if there some kind of kittycats! playdate group. lol. >.<  why does that feel so dorky. lol.

    Ohh & I've also been here for only a year and have only met a small group of people... yehp. def. feeling kind of lonely over here myself. ??

     

    Lets plan something together!!

    do you like haunted houses?? I know of this place. might be fun.

    I dont know but I'm thinking that you definately need to message me inworld-either way.

  4. Heres party of my script...

    I need it to give out only the items and not the sound my machine plays. I realize its set to inventory all, but im not sure how to set it up to only give out certain items.

     

     

    money(key id, integer amount)
    {
    list items;
    list finalitems;
    string name;
    string stuff;
    string returnitem;
    integer num = llGetInventoryNumber(INVENTORY_ALL);
    integer finalnum = num - 1;
    string folder = llGetObjectName();
    integer i;
    integer min = 0;
    string scriptname = llGetScriptName();


    integer random = (integer)llFrand(finalnum);
    if(random == num) {
    random -= 1 ;
    }
    for (i = 0; i < num; ++i) {
    name = llGetInventoryName(INVENTORY_ALL, i);
    items += name;
    }
    integer placeinlist = llListFindList(items, [scriptname]);
    finalitems = llDeleteSubList(items, placeinlist, placeinlist);
    returnitem = llList2String(finalitems, random);

    integer finallen = llGetListLength( finalitems );
    avatar = llKey2Name(id);

    if(amount != price)
    {
    llInstantMessage(id, "You paid "+(string)amount+", which is the wrong amount, the price is: "+(string)price);
    state default;
    }
    llPlaySound("0e20b5f9-1b06-843e-446c-49fee8827448", 1.0);
    llSleep(2.0);
    llPlaySound("81e91c22-6e1c-9cac-b6ab-7a7cab6a8a70", 1.0);
    llSleep(1.5);
    llInstantMessage(id, "You Purchased " + ": " + returnitem);
    llGiveInventory(id, returnitem);

    }
    }

  5. I have the jass 2.0 pub hoping that i would be able to texture my colladas better. but i still cant figure it out

    i was hoping to texture these the right way and not by already uploading and adding a color grid, if I do that than my textures can't be as high res as id like them to be.

    Is there a list of tutorials I can use for Jass 2.0 only. I seem to be having trouble finding any related to just jass 2.0

    Thanks

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