Hi, I'm trying to modify the script below to use to sell the object it's in (no vendor the object itself) for G&S currency, not Lindens. I would like it to: When they touch the object, a window pops up saying how much it is in G&S currency, they click the button to pay it, and object becomes there's to take (or even automatically move itself into their inventory). Again, a vendor wouldn't work. It needs to be the object itself. I have no idea what I'm really doing (scripting wise), and I cannot find another "sell object" script anywhere to look at. Is what I am wanting to do possible? And, how would I go about doing it? ...Thank you kindly for your time and any assistance you have to offer. The script I'm trying to modify has a companion script with it, but it is none modify, so I cannot post it. ------------------------------------------------------------------------------------------------------------------------------------------------------------ default { touch_start(integer num_detected) { llMessageLinked(LINK_SET, 700, "ItemForSale,5" , llDetectedKey(0) ); } link_message(integer sender_num, integer num, string str, key id) { if(num == 701){ // Correct answer, the object has been paid llSay( 0 , "Objeto vendido" ); } if(num == 702){ llSay( 0 , "El vendor esta ocupado por "+str ); } } }