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MalkinAmistery

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Posts posted by MalkinAmistery

  1. On 12/1/2019 at 7:46 AM, Lisa006 Baxton said:

    I usually get mine the next BUSINESS day. The only time I experience any kind of delay is during holidays or weekend. Would be nice to have an instant option in exchange for the HEFTY amount that is charged to process it tho. That's wishful thinking. 

    They certainly should be upping their game, considering I just got charged $20 to cash out $225 from SL to Paypal.  $10 from SL, and now Paypal jumping on the bandwagon and charging an increased $10 (since they and LL have been in bed for a very long time now).  This i RIDICULOUS!  We pay to buy the money, we pay to use the money, and we pay to cash out OUR OWN MONEY.  😡

    • Haha 2
    • Confused 1
  2. 1 hour ago, Rolig Loon said:

    I don't quite understand why you want to use a notecard at all.  If you simply want to find one friend, I think the easiest thing to do is open a text box to type the friend's name in, and then search the list that you get from llGetAgentList for that person.  To make it friendly, I would translate that list into a list of Display names and then do the needle/haystack thing that Innula suggested, something like this:
     

    
    touch_start(integer num)
    {
        llListenRemove(iLsn);
        iLsn = llListen(iMy_channel,"","","");
        llTextBox(kOwner,"\n Who do you want to find? \n  Type a Display Name, please.",iMy_channel);
    }
    
    listen (integer channel, string name, key id, string message)
    {
        llListenRemove(iLsn);
        string strThisName = llToLower(message);
        list lEveryone = llGetAgentList(AGENT_LIST_REGION,[]);
        list lDisplayNames;
        integer i;
        while (i < llGetListLength(lEveryone) )
        {
            string strDName = llToLower(llGetDisplayName( llList2Key(lEveryone,i) ) );
            lDisplayNames += [strDName];
            ++i;
        }
        integer idx = llListFindList (lDisplayNames, [strThisName]);
        if ( ~idx )
        {
            llShout( 0, "I SEE YOU!");    // Or words to that effect, or do whatever else you want, like get the friend's location
        }
    }

    Make sure to create the appropriate global variables iMy_channel, iLsn, and kOwner and do the right stuff to make it pretty.  I make no guarantee that this is free of typos or other silly mistakes, but this schematic idea should work.

    EDIT:  Of course, you don't really need to create lDisplayNames unless you want that list for some other reason. In that while loop, you could simply check each Display Name as it is generated and ask whether it matches the one you typed in the text box.  If not, keep going.  If it's a match, bail out of the loop and declare victory.

    The reason I want a notecard, is I want to have a list of names, that I can add to or remove from, in a notecard.

  3. On 1/24/2018 at 2:17 AM, Innula Zenovka said:

    The way to find out if a particular item is present in a list is to use llListFindList( (list)haystack, (list)needle), where haystack is the list you're searching and needle is the list you're looking for.

    So, the code would look something like this:  

    
    		list temp = llGetAgentList(AGENT_LIST_REGION,[]);
    		if(llListFindList(temp, [MyFriendsUUID]) != -1){
    			//then my friend is on the region
    		}

    You can also write the test as

       if(~llListFindList(temp,[MyFriendsUUID]))

    which means the same thing.

    However, that's not how I would do it.   

    If you simply want to know if an avatar is on the region, the easiest test is 

    
    		if(llGetAgentSize(MyFriendsUUID) != ZERO_VECTOR){
    			//then my friend is on the region
    		}

    Much easier.   And if you wanted to know a bit more,

    
    		list temp = llGetObjectDetails(MyFriendsUUID,[OBJECT_POS]);
    		if(temp!= []){//then my friend is on the region
    			vector vMyFriendsPosition = llList2Vector(temp,0);
    			//and that's where my friend is.
    		}
    		else{
    			//not on the region
    		}

    However you do it, though, please remember explicitly to cast the UUID as a key when you read it from the notecard 

            kAvatarUUID = (key) data;

    otherwise the script may have problems knowing it's supposed to be a key and not a string when you come to use it.

    Thank you!  That helps a great deal :) 

    The main issue I still have though, is the gathering of the data from the notecard..  I suppose I didn't communicate that properly..  

    I know the *BASICS* of gathering data.. but.. gathering multiple names (uuids) from a notecard for this use, not sure of the proper way to go about it.. :/ 

     

  4. Ok.. so.. looking to make a hud.. that can tell me if a specific friend is on the same sim as me, I plan to use llGetAgentList - but not sure how to implement the specific avatars (would ideally like to do this via notecard.. which is my weakest link - data lists.. bleh)  - Thoughts, ideas.. S.O.S. Help ;) - Thanks!

  5. Hello all designers! It is my honor to present to you a NEW monthly shopping event!
     

    WHAT: THE CULT
    WHEN: THE 13th OF EVERY MONTH, KICKING OFF IN JANUARY
    WHERE: CONTINUUM CITY
    BY: CONTINUUM CITY AND M5 PRODUCTIONS
    WHO: UP TO 50 VENDORS APPROVED (10 MORE VENDORS WILL BE CHOSEN FOR GUEST SPOTS)

    ADDITIONAL INFO:
    THE FULL NAME IS:
    THE CULT: ENABLING SECOND LIFE’S SHOPPING EVENT OBSESSION
    THE EVENT IS DESIGNED AROUND THE NUMBER 13. 
    THEME FOR THE GRAND OPENING EVENT ON JANUARY 13: NEW YEAR, NEW LOOK
    M5 PRODUCTIONS RUNS THE EVENT. CONTINUUM CITY HAS GIVEN US THE LAND TO RUN THE EVENT


    VENDORS INFO:
    ~VENDORS MUST AT LEAST PROVIDE ONE ITEM THAT IS EXCLUSIVE TO THE EVENT. YOU MAY ADD 2-4 EXTRA ALREADY RELEASED ITEMS. ALL APPROVED VENDORS WILL GET A TEXTURE TO PLACE ON THE EXCLUSIVE ITEM.
    ~VENDOR ARE ASKED TO PLACE ONE GIFT ITEM THAT THE CONSUMER CAN PURCHASE FOR 13 LINDENS 
    ~ A BOOTH WILL BE PROVIDED. EACH VENDOR HAS 20 PRIMS TO DECORATE THEIR DISPLAY
    ~VENDORS WILL PAY THE FEE OF 313 LINDENS TO RESERVE A BOOTH AT THE EVENT (THIS PRICE CAN CHANGE FROM EVENT TO EVENT
    ~VENDORS WILL SET UP BETWEEN THE 8TH-12TH OF EACH MONTH. EVENT RUNS FROM THE 13TH TO THE END OF THE MONTH.
    ~ONCE APPROVED, DESIGNERS WILL NOT HAVE TO APPLY EACH MONTH. GUEST DESIGNERS AND POTENTIAL GUEST DESIGNERS WILL HAVE TO APPLY EACH MONTH. GUEST DESIGNERS MAY BE GRANTED PERMANENT VENDOR STATUS
    ~EVENT OWNERS HAVE THE RIGHT TO DISCONTINUE WORKING WITH A VENDOR IF OWNERS FEEL A VENDOR IS NOT A GOOD FIT EVENT TO EVENT.
    ~AD SPACE WILL BE AVAILABLE FOR 113 LINDENS AND CAN BE RESERVED THROUGH M5 PRODUCTIONS. 13 ADS WILL BE AVAILABLE. 
    ~VENDORS HAVE UNTIL THE 5TH OF EACH MONTH TO TEAR DOWN THE PREVIOUS DISPLAY, OTHERWISE OBJECTS WILL BE RETURNED ON THE 6TH. IF YOU WOULD LIKE TO HAVE CERTAIN PIECES KEPT IN PLACE FOR THE NEXT EVENT, ARRANGE WITH SOMEONE FROM M5 PRODUCTIONS
    ~ EACH VENDOR WILL BE GIVEN THE CULT LOGO TO ADD TO THE VENDORS MAIN STORE 
    ~PAYMENTS WILL BE SENT TO THE M5 PRODUCTION BUSINESS BOT. PLEASE DO NOT SEND PAYMENT UNLESS YOU ARE AN APPROVED VENDOR. THANK YOU!

     

    The Cult Website: https://thecultsl.weebly.com/

    Vendor Application: https://docs.google.com/forms/d/e/1FAIpQLSckSyN7usGw6oTFEabs4NpaY9sUfycm15a0aVn1pVRib0EEwg/viewform

    email: m5productionssl@gmail.com

    CONTACT:
    M5 PRODUCTIONS:
    ℳalkin ℳiѕтerу (malkinamistery)
    ℳιຮຮ ℳøℓℓყ ℳąṩṩᾄƈƦɛ (ivydoom)
     

    cultcredit.png


  6. KarenMichelle Lane wrote:



    MalkinAmistery,

    I have no reason to believe you would be able to understand a System Architecture diagram, nor do I have any faith that you won't simply call this a lie because you seem to be in the "Everyone Lies to Me" conspiracy camp. But this deployment was one of the smoothest, cleanest implementations I've ever  experienced in my 6+ years in SecondLife. My credentials? I spend a long time supporting my own group of regions in the OSGrid using and living with the open source base code  Linden Lab gave to that effort long ago. It's amazing what you learn when you get your hands dirty and into the code.

    The careful Release Channel implementation of the preparatory Server Code over the past several months  and the constant Viewer upgrades to support this new code and it's features was bumpy but now that I see it in widespread production I'm so very pleased with the end result. The number is issues in SL Answers related to this deployment seems to be less that 10!  LESS THAN 10. After a upgrade of this magnitude!  WTG Linden Lab - I've been on the complaining end of some of the Server Updates updates in the past but this one had someone with their head in the right place leading it.

    So MalkinAmistery, have you even bothered to post a question to SL Answers? Have you included your PC Make and Model. Your GC's Make and Model, Your OS details and your internet communication details? Your skimpy problem description sounds like you are one of the smug wireless internet users who assume they know everything about TCP/IP packet communication thus, their PC "set-up" can't possibly be at fault.

    Do something constructive and post your issue in SL Answers where the Volunteers, many with a 1000+ hours of SL experience, can assist you. 

     

    Here is a suggestion for you..  possibly stop being a conceited ass?  I was stating what I knew from the sources I had..   if I am wrong, so be it..  today, things seemed to be a bit better.. so I am hoping that is the case..  I have been in SL for 8+ years, and I also have computer science schooling..  the point is here.. it was never an insult directed at YOU personally, so, next time.. try not handling it as such.  Thanks.

  7. Well.. today the rollout became complete.. all "official" like..


    Since the beginning of this "upgrade" I have had nothing but trouble..  and now.. it is worse than ever..  my sl freezes up intermittently, usually when actually trying to move or turn..  less so when camming.. and I have even turned my settings DOWN to get a tiny improvement... (like 1 fps).. 


    Someone said that this has nothing to do with other prims/textures rezzing, but in fact it has to, why?  Have they set up seperate servers for avatar baking?  NO.  Have they upgraded the servers in preperation for this? NO, Is this now putting more load on the existing servers? YES


    It is bound to be a failure, like most "upgrades" sl does..  the only thing we can hope for, is a few months from now, something gets tweaked by a fluke, and it improves.. otherwise.. welcome to the new age.. so they say. :matte-motes-evil-grin:

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