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Glanecia Varriale

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Posts posted by Glanecia Varriale

  1. Just now, LittleMe Jewell said:

    Sometimes Windows does mess up things - most often with graphic drivers.

    Can you get the viewer opened enough to select the Help menu WITHOUT logging in?  If so, select the ABOUT info and paste it here. 

    If not, you can also run DxDiag (lives in Windows/System32) and that should give info about your graphics card.

    No, it doesn't open up enough for that. It just disappears before it ever becomes an actual viewer -- I'm sure there are better words to describe what's happening. I'm running a check disc scan thing, and then I'll see about maybe updating drivers for my graphics card? Or maybe trying to get the computer to go back before this latest update. 

  2. I tried to open firestorm today, and it starts to open, but never completely opens up. I did a clean install - twice. It still didn't work. I downloaded the Second Life viewer - same problem. No errors are given. It doesn't even get that far. "Initializing VFS" is the last thing I see, and then the viewer never opens. 

     

    I recently had a power outage, could something have been damaged on my computer to prevent it from opening up second life? 

    Also, windows did an automatic update too ... so maybe something was changed in my settings to prevent SL from opening up?

  3.  

    This is what we're using: 

    https://marketplace.secondlife.com/p/FULLSCREEN-Web-TV-Mesh-Internet-for-V-2-Firestorm-Singularity/2623586

    We thought it might be a 32 bit or 64 issue, but it appears that I have google chrome 32 bit, and it works fine for me. She has the same, and it doesn't work for her. 

    So, what happens is this: 

    She has a url from photobucket. She copies and pastes it in the url bar. She hits enter. She sees it, but no one else does. 

    She gives me the same link from photobucket, I put it in, and everyone can see it. 

    I do not own the web tv. 

    We discovered that there are two people who can't use the web tv, but everyone else can. 

  4. I was super excited to be given this script. However, it's not working properly and the creator of the script hasn't been on to answer questions -- not complaining though, he's letting me use this, so yay. The trouble is, it keeps spamming the score. I have no idea how to script. Can someone look at this and tell me why it might be spamming scores by ten once the quaffle is sent through just once? It's supposed to keep track of the score, every time the quaffle is thrown through ... but instead it's just counting up by tens repeatedly. 

    Here's the script: 

     

    string ringLocation="n" ; //Set to "s" for south ring, "n" for north ring
    integer iScore = 0;
    string sTeam = "";
    list lOptions = ["Select Team","Reload Ref List"];
    list lTeams = ["Gryffindor","Hufflepuff","Ravenclaw","Slytherin", "Reset"];
    integer REFHUD=-720 ;
    key playerKey = NULL_KEY ;

    list lAllowed = [];
    string gName;
    integer gLine = 0;
    key gQueryID;
    key requestid;
    list lQueue = [];
    integer scorecheck = 0 ; //ADDED

    Web_QueueMsg(integer ToDo, string sText)
    {
    lQueue += [(string)ToDo + sText];
    }

    Web_UpdateScore(string sText)
    {
    requestid = llHTTPRequest("http://dhome.sytes.net/twoh/twoh_quidditch_score.php",
    [HTTP_METHOD, "POST",
    HTTP_MIMETYPE, "application/x-www-form-urlencoded"],sText);
    }

    Web_SaveLog(string sText)
    {
    requestid = llHTTPRequest("http://dhome.sytes.net/twoh/twoh_quidditch_log.php",
    [HTTP_METHOD, "POST",
    HTTP_MIMETYPE, "application/x-www-form-urlencoded"],
    "log=" + sText);
    }

    Refresh()
    {
    llSetText(sTeam + " Score: " + (string)iScore, <1.0,1.0,1.0>, 1);
    integer iTeam = llListFindList(lTeams,[sTeam]) + 1;
    llRegionSay(-120985,ringLocation + (string)iTeam + (string)iScore);
    }

    integer IsAllowed(string name)
    {
    return llListFindList(lAllowed,[llToLower(name)]);
    }

    default
    {
    state_entry()
    {
    llVolumeDetect(TRUE);

    gName = llGetInventoryName(INVENTORY_NOTECARD, 0);
    gQueryID = llGetNotecardLine(gName, gLine);

    llSetText("Touch me to setup", <0,1,0>, 1);
    llListen(-22, "", NULL_KEY, ""); //Dialog Channel
    llListen(-1999, "", NULL_KEY, ""); //Ref Channel

    llListen(-7899, "", NULL_KEY, ""); //Quaffle info channel
    scorecheck = 0 ; //ADDED


    //llSetTimerEvent(2);
    }

    on_rez(integer start_param)
    {
    llResetScript();
    }

    touch_start(integer n)
    {
    if (IsAllowed(llKey2Name(llDetectedKey(0))) < 0) return;
    llDialog(llDetectedKey(0), "Select Option ...", lOptions, -22);
    }


    dataserver(key query_id, string data)
    {
    if (query_id == gQueryID)
    {
    if (data != EOF)
    {
    lAllowed += [llToLower(data)];
    ++gLine;
    gQueryID = llGetNotecardLine(gName, gLine);
    }
    else
    llSay(0,"Ref List Updated");
    }
    }

    listen(integer channel, string name, key id, string message)
    {
    if ((channel == 7899) && (message=="QCATCH")) {
    // QCATCH tells us the keeper caught the quaffle. No goals allowed
    scorecheck=1 ;
    }
    if (channel == -1999)
    {
    //**Ref Commands**
    string sMsg = llGetSubString(message,0,0);
    key kRef = (key)llDeleteSubString(message,0,0);
    string sRef = llKey2Name(kRef);

    if (IsAllowed(sRef) < 0) return;

    if (sMsg == "n")
    {
    iScore -= 10;
    //Web_QueueMsg(1,"team=" + sTeam + "&score=" + (string)iScore);
    //Web_QueueMsg(2,sRef + ": Ref Command, Null Goal");
    Refresh();
    llShout(0, "A goal has been invalidated by " + sRef + " to " + sTeam + " Team.");
    return;
    }
    else if (sMsg == "r")
    {
    iScore = 0;
    //Web_QueueMsg(1,"team=" + sTeam + "&score=" + (string)iScore);
    //Web_QueueMsg(2,sRef + ": Ref Command, Reset Score");
    Refresh();
    llShout(0, sTeam + " Score has been reset");
    return;
    }
    else if (sMsg == "g")
    {
    iScore += 10;
    //Web_QueueMsg(1,"team=" + sTeam + "&score=" + (string)iScore);
    //Web_QueueMsg(2,sRef + ": Ref Command, Add Goal");
    Refresh();
    llShout(0, "A goal has been added by " + sRef + " to " + sTeam + " Team.");
    return;
    }
    else
    return;
    }
    else if (channel == REFHUD) {
    if (llGetSubString(message,0,9)=="Keeper Com") {
    string sText="That's a keeper shooting at the rings!!" ;
    llShout(0, sText);
    llRegionSay(-735, sText);
    }
    }
    else if (channel == -22)
    {
    //**Dialog Commands**
    if (llListFindList(lOptions + lTeams, [message]) != -1)
    {
    if (message == "Reload Ref List")
    {
    gLine = 0;
    lAllowed = [];
    gName = llGetInventoryName(INVENTORY_NOTECARD, 0);
    gQueryID = llGetNotecardLine(gName, gLine);
    return;
    }
    else if (message == "Select Team")
    {
    llDialog(id, "Select Team ...", lTeams, -22);
    return;
    }
    else if (message == "Reset")
    {
    iScore = 0;
    lQueue = [];
    sTeam = "";
    llSetText("Touch me to select the Team", <0,1,0>, 1);
    return;
    }
    else
    {
    if (sTeam != "")
    {
    llSay(0,"You must reset me first");
    return;
    }
    else
    {
    sTeam = message;
    Refresh();
    }
    }
    }
    }
    }

    collision_start(integer num_detected)
    {
    if (sTeam == "") return;

    if (llDetectedName(0) == "quaffle")
    {
    // Detect whether the keeper has the quaffle
    // Did the keeper score?
    playerKey=llDetectedKey(0) ;
    llListen(REFHUD, "", playerKey, ""); //Ref HUD Channel
    llSay(REFHUD,"RPCOM") ;
    llSetTimerEvent(1); // 1 second should be enough. Check.

     

    }

    }

    timer()
    {
    // Fired by collision

    if (scorecheck==0) {
    iScore += 10;

    //Web_QueueMsg(1,"team=" + sTeam + "&score=" + (string)iScore);

    string sText = llKey2Name(playerKey) +" Scored!! " + sTeam + " Score: " + (string)iScore;

    //Web_QueueMsg(2,sText);
    llShout(0, sText);
    llRegionSay(-735, sText);

    llShout(-7899, "REZQUAFFLE" +(string)playerKey);
    llListenRemove(REFHUD) ;

    Refresh();

    }

    // These updates seem to be disabled.
    //if (lQueue = []) return;
    //string sTmp = llList2String(lQueue,0);
    //if (llGetSubString(sTmp,0,0) == "1")
    //{
    // Web_UpdateScore(llDeleteSubString(sTmp,0,0));
    // lQueue = llDeleteSubList(lQueue,0,0);
    //}
    //else
    //{
    // Web_SaveLog(llDeleteSubString(sTmp,0,0));
    // lQueue = llDeleteSubList(lQueue,0,0);
    //}
    }
    }

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