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Kandi Aldrin

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  1. Liquid mesh may now be supported in some form, but I've upgraded my viewer and had to downgrade again because it had my resource usage up to 90% or higher CPU usage and I kept crashing. An the "reported fix" doesn't work very well, unchecking hardware skinning make the problem less so, but it still exists.
  2. Sooooo, why do content creators make stuff that isn't supported by LL? I have major issues everywhere I go now cos I have all these mesh spikes that block my screen. It make SL a real drag sometimes. NOTE on Liquid Mesh: Liquid mesh is developed by exploiting some unintended aspects of avatar rendering. Linden Lab has been warning since December 2012 that it is an unsupported form of inworld content. As is the case with all unsupported features and content, its compatibility with all systems, as well as its continuing existence, is not guaranteed. Mesh content created with this method should not be considered reliable, and we cannot provide support for it. We recommend you contact the content creator if you are having problems with it.
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