Hello, I hope I can get some help with my problem and sorry if it's been asked before. I have made and rigged a mesh head which is all working and looking fine except for the little black controller thing inside the avatars head poking through the mesh when the eyes move. I've set the weight round the eyes to just covering the eyelids as any more seems to deform the face. I use the avatar workbench for helping rig the mesh but the default male avatar seems to have all the weights missing from it (handy?), so I have been checking the female avatar as a guide but these seem to go missing after a time as well? I use Blender 2.66 with windows. Another thought is maybe it has something to do with the skull weight missing? Again I find no guides on the avatar workbench to help me with this, does it need weighting. I have downloaded the avatar workbench file a number of times and still the weights I am looking for are not present.