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Bemuse

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  1. Bemuse

    Weighting problems

    Hi i am having problems with my meshes, every single mesh i create the arms "cave in" when the arms move side by side. I made a quick mesh as an example. http://gyazo.com/4e69a8cad4600ffde71285a015cdf42f http://gyazo.com/03c5c01ae262f7798224ee893c79bed3 http://gyazo.com/6378626def5fd2b98bb5cd816f004105 http://gyazo.com/c9858f3551a551c55266c5e873ceb3f4 I'm not sure if it is my weighting or my building skills so i linked the blender file. Sweater blender file
  2. if you mean the level of detail, physics, upload option etc etc i have exhausted every option i think.... even uploaded them to see (wasted alot of ls)
  3. I'm fairly new to meshing for second life. I use blender 2.65 to create my meshes and everytime i upload a mesh model into second life, the arms turn out like this http://oi42.tinypic.com/2vjsnes.jpg any suggestions? P.S its perfectly fine in blender when i move it around using the armature.
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