Jump to content

phippsj10

Resident
  • Posts

    5
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. it keeps giving me the error message that the gScale2 is not defined within the scope when i am just testing on a two prim structure, what do I do?
  2. If you see on the right it does not stay to scale. The two viewers on the right are the same thing it just shows what the prims look like when they are touched, and then the smaller boxes are after they go back to their origional shape. I think what i am trying to say is how do i get the prim to stay to scale when i resize the back board?
  3. I want to make a prim you click on get as large as the prim behind it, then when you click it again, the prim gets smaller. I want the larger and smaller action of the prim to be scaleable with the back board prim, this is what I have so far, what else do I need? integer on = TRUE; default { touch_start(integer total_number) { if(on == TRUE) { llSetScale(llGetScale()+<2.82,0,1.7>); llSetPos(llGetLocalPos()+<.45,0.01,-.8>); on=FALSE; } else if(on == FALSE) { llSetScale(llGetScale()-<2.82,0,1.7>); llSetPos(llGetLocalPos()-<.45,.01,-.8>); on=TRUE; } } }
  4. I want to make a prim you click on get as large as the prim behind it, then when you click it again, the prim gets smaller. I want the larger and smaller action of the prim to be scaleable with the back board prim, this is what I have so far, what else do I need? integer on = TRUE; default { touch_start(integer total_number) { if(on == TRUE) { llSetScale(llGetScale()+<2.82,0,1.7>); llSetPos(llGetLocalPos()+<.45,0.01,-.8>); on=FALSE; } else if(on == FALSE) { llSetScale(llGetScale()-<2.82,0,1.7>); llSetPos(llGetLocalPos()-<.45,.01,-.8>); on=TRUE; } } }
  5. I want to make a video viewer you can select a small thumbnail on the side and the video appears and then goes back to the thumbnail after it is done playing, can anyone help?
×
×
  • Create New...