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Killa1000 Howley

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  1. Thanks for the reply, everything you've said makes sense, and I'm aware it would be a big task to undertake, the main concern with my creations is that they tend to be group focused (e.g Uniforms) in which several people will be using different bodies. but this is useful thank you!
  2. Hi everyone, I've been building mesh objects and accessories in SL for sometime, but have recently decided to make the jump into rigging clothing for SL, I've got used to the practice of rigging using avasat, weight painting, yada yada, what I wanted to know was, what is the best way to streamline your mesh garments across other bodies, It took me a while to rig a garment up to my geralt body, and obviously I want to find out what the easiest way would be to rig the garment up to other mesh bodies such as Jake, gianni, etc.
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