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IZHRAH

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Everything posted by IZHRAH

  1. IZHRAH

    Fireworks

    Hello there guys, do you know any inspirational site for different fireworks particle scripts for learning?
  2. Thought it was possible but I will just make it in alternative way. Thanks
  3. Is there another way to unlink prims without using a permission?
  4. Hey guys its me again, need your help guys on how to get the Sim's Last restart info like the example link below, I tried to google it also but I didn't find any example on it, not sure if there's a function in LSL on getting the sim's last restart: https://d1ij7zv8zivhs3.cloudfront.net/assets/7645565/lightbox/2013-05-01_223927.jpg?1367445126 Thanks :D
  5. Thanks for all of the information guys will start it from here
  6. Yes things goes so fast, especially things (project) come out randomly. Yes I do solved the problems in moving parts and the circling objects just an hour ago. That article link made me confused regarding terms, but I'm trying to get into dig, its just the way I posted this topic hoping someone can give a simplified explanation as headstart.
  7. Guys I'm trying to create a plane automatically fly, using a llSetVehicleType(VEHICLE_TYPE_AIRPLANE), But I'm very confused with the other functions needs to be declare also like llSetVehicleVectorParam() and llSetVehicleFloatParam(). There's a lot of physics calculation that makes me feel sick, even reading the articles and description of each functions, this are the functions that I've been hard time to understand ever since I started to code. Is there anyone who can help me to make those descriptions more simplified and easily to understand to start with. I've looking all articles on the internet but still really bleeds my nose badly understanding them. Thanks!
  8. I want my object circulate around while floating. Like a bird circulate in a particular location. note that its not the object circulate like (target omega). :)
  9. Thanks For This , Capital Letter Every Word? Just Myy Personal Preference Camel Style Typing
  10. Hi Guys I'm Trying To Create A Robot, But I Want Some Parts Articulated Or Can Move Freely. Like Rotating The Head Up And Down, Left And Right. Same Thing To Other Parts Of Its Body. But If I Rotate A Prim. All The Linked Prims Will Surely Moves Also. Any Ideas Guys?
  11. What is the best way to monitor the script performance like total script memory consumes, lag, and other performance things needs to monitor you can recommend? And what stats you can tell if the script is causing lag? - Thanks
  12. Hi Guys, I'm using photoshop to create texture for a sphere shape object, is there any technique or guide you can suggest how to make the texture warp on the object without having trouble getting the design un proportion or stretch abnormal. Sorry not sure if this is the right section to post this topic.
  13. Hi guys, if I'm facing north of the map which is the Y direction positive, how can I figure out in my script if i'm facing y direction positive or negative and where the x direction positive or negative. Thanks!
  14. Now It works I understand now the logic of it. If you got multiple groups you must select 1 active. it displays above the Display Name the title. Thanks for figuring that out guys.
  15. Sorry, what do you mean group tag?
  16. Lets just say we got a simple script like this: touch_start(integer total_number) { key id = llDetectedKey(0); integer sameGroup = llSameGroup(id); if(sameGroup) { llRegionSayTo(id, PUBLIC_CHANNEL, "In the same group."); } else { llRegionSayTo(id, PUBLIC_CHANNEL, "Not in the same group."); } } I created a group with 3 members and I am the object owner, when I set the object to my group or deed it to my group, me the owner when I touched the object I fall to else condition where "Not in the same group". Its confusing that I'm in the same group that I'm expecting to be detected in the same group like the 2 members get. What if I'm creating a device that allows only the owner to touch or access it if not deeded or set to a group, and allows only avatars in the group to access it if deeded or set to a group.
  17. Sorry I mean using this llGetParcelDetails(<4, 4, 0>, [PARCEL_DETAILS_ID])); will get only the 4x4 range right? then 1 step a head is <8, 4, 0>? It makes sense now.
  18. Miranda how you will do that using PARCEL_DETAILS_ID can you give me a sample to it?
  19. Thank you guys for the help
  20. If I'm going get the parcel size using PARCEL_DETAILS_AREA is there a way I can get the dimension of it (N x N). Example: if I got 65536 Square Meter. How can I automate it in a script to figure out the (N x N)? The result I must get is 256 x 256 right?
  21. Is there a script how to get the age of the avatar?
  22. Yes I see what you are trying to tell me. Cerise, make all the faces face in 1 direction. Do you know how to do that?
  23. Is this information object is made up of multiple objects to display information? can you give me a concept how to do this if the text are not fix. (Don't mind the matrix background). I wonder each letter are individual texture:
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