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Avery Eiren

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  1. I've watched tutorial after turorial building houses in blender but how for SL? Is it the same? Do you make the outside walls and then inside walls as 2 seperate objects? how to add special add ons like porches or decking or trim. thanks for any tips!
  2. Ive want to have an object rezz and you touch it and choose an item and after a timed waited period you get the object. I have the dialog menu script that works just like I want and I THOUGHT i added a timer, it compiles but when the obect is touched you get the object right away heres my very bad script. please help! integer intChannel = -38654; integer intListen; list objects; default { state_entry() { integer num_drinks = llGetInventoryNumber(INVENTORY_OBJECT); integer i; for (i = 0; i < num_drinks; i++) { objects += [llGetInventoryName(INVENTORY_OBJECT, i)]; } } touch_start(integer num) { intListen = llListen(intChannel, "", llDetectedKey(0), ""); llSetTimerEvent(30); llDialog(llDetectedKey(0), "Pick Object:", objects, intChannel); } listen(integer channel, string name, key id, string message) { llSetTimerEvent(0); llGiveInventory(id, message); llInstantMessage(id, "here is your object"); llListenRemove(intListen); } }
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