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Condamnante

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Posts posted by Condamnante

  1. Hello friends!

    Posting this awesome setup in Bay City - Edgartown, as follows:

    4 parcels 100% protected, made from:

    816 sqm - 560 prims

    768 sqm - 526 prims

    1552 sqm - 1064 prims

    1024 sqm - 702 prims

    TOTAL: 4160 sqm - 2852 prims

    I also have another parcel in Edgartown at 1056 sqm - 724 prims (5216 sqm - 3581 TOTAL PRIMS)

     

    WHAT AM I LOOKING FOR:

    3 adjacent parcels in Bay City, preferably 100% (4x) protected, plus difference at a fair price (~130 L$/sqm).

    These parcels cost an arm and a leg, so please don't lowball.

    I don't mind alternative offers, but consider I'm not a land trader, so you might get a simple no-no.

    If you looking to buy, 130L$/sqm is not a fair price anymore, last similar setup I saw for sale was 724k L$ for 4 parcels.

     

    Have fun, good people of SL! :)

     

    Contact Condamnante inworld.

    If you feel like you wasted your time with this post, grab this free PBR GLTF material library from here, will make your builder's day better :)

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  2. I think the outcome of the survey is pretty predictible, and also accurate. There are not many bussiness models in SL. Those remainings are those who can't move to Sansar (rentals, Gor-related, everything that implies scripting in LSL, also sculpties builders, game makers, etc)

    On the other side, the mesh builders probably voted out of SL. Better envirnonment promised by Sansar would be an increase on such bussiness. The software used for 3d modelling is the same. A higher budget for advertising Sansar over SL will also be noticeable :)

  3. Privacy question, could also be a recommendation.

    I've been thinking alot about privacy, and I came up with this thought, that imo should be implemented both SL and Sansar:

    camera should stick to the avatar, not move freely around. Still, you should be able to move the camera when in build/edit mode. And when in build/edit mode, you shouldn't be able to see other avatars.

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