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Draco Latynina

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  1. I'd like to state for the record that I've discovered the problem causing LOW FPS, at least on my system. AMD Phenom II X4 955 @ 3.6 ghz with a 240 FSB 16 GB Kingston HyperX Blu Nvidia Galaxy GTX 560 Creative X-Fi XtremeGamer 1 TB, 7200 RPM, 64 mb cache Hard Disk etc... SL viewers 2.x-3.x are not using the graphics hardware past 40-50% utilization and card utilization goes down as the clock speeds are boosted due to SL holding the frame rendering until the viewer deems god knows what is satisfied. I wanted to see if it was texture loading lag or any network issues like everyone seems to claim or if it was an issue with the client. So I created a profile on my NVidia panel that ramped up the clock speed, boosting it to the regular 830 MHz core, 1660 MHz shader, as opposed to the 405 MHz base clock under low 3D utilization mode that SL 3.x loves to force. These measures were taken after all rezzing had completed, standing still with no camera movement on Andorra. I was averaging around 320 kbps on my bandwidth setting while I was there. For Reference at Default Settings with Default Clocks and Default Low 3D: With Pheonix I get 70-98 % utilization. It’s a v1 Viewer Deferred Render Off - 45 FPS Average Deferred Render On - 20 FPS Average With Firestorm I get 20-33% utilization. It’s a v3 Viewer. Deferred Render Off – 14 FPS Average Deferred Render On (No AO) – 6 FPS Average Deferred Render On (AO) – 4 FPS Average With LL Viewer 3.3.x I get 30-43% utilization. It’s a v3 Viewer. Deferred Render Off – 12 FPS Average Deferred Render On (No AO) – 7 FPS Average Deferred Render On (AO) – 6 FPS Average Now! The Low 3D card mode ramped up to the ‘under load’ voltage and clock settings. With Firestorm I get 9-19% utilization. It’s a v3 Viewer. Deferred Render Off – 14 FPS Average Deferred Render On (No AO) – 6 FPS Average Deferred Render On (AO) – 6 FPS Average With LL Viewer 3.3.x I get 7-12% utilization. It’s a v3 Viewer. Deferred Render Off – 15 FPS Average Deferred Render On (No AO) – 8 FPS Average Deferred Render On (AO) – 7 FPS Average Note: Disabling Texture loading which is the main source of lag for rendering and rezzing yielded 1 FPS across the board and switching to the Linden Viewer gave me about the same boost.
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