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kari1sl

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Everything posted by kari1sl

  1. Chat to run multiple animation scripts on multiple avatars - -help! I built a HUD to run a selection of animations but these would be better if I could run them through chats. But I can't even get this simple one below to work. When I touch the object, "sparks fly", so something happens - but I don't get asked permission and chat "/11 kiss" does nothing. Any help appreciated. //kiss when chat "/11 kiss" default { touch_start(integer startup) {llResetScript();} run_time_permissions(integer perm) { if (perm & PERMISSION_TRIGGER_ANIMATION) {llListen(11, "","", "");} else {llRequestPermissions(llDetectedKey(0), PERMISSION_TRIGGER_ANIMATION);} } listen( integer channel, string name, key id, string message ) { if (message == "kiss") llStartAnimation("express_kiss"); } }
  2. When I logged in my avatar starts walking and won't stop. I finally got it to stop by standing on a pose stand! (It was moving too fast to click on it to get it too sit) I logged in another avatar and he did the same thing. Had the same problem using Phoneix Viewer. What's going on? ================== update ===== Hi Rolig. No, it's not a sticky key or mouse. I unplugged my mouse and it still happens. My avatar just walks rapidly away. I can force her to sit but the "Stop animating me" doesn't work. UPDATE ... I think my home is haunted! IMPORTANTLY, I regain control of my avatar(s) when I teleport away from my apartment (in White Fir) to another place (End of the Earth). But when I return to my apartment, the avatar goes walking about. Seems to take the same route each time. Starting on the top floor, first she shuffles sideways towards the stairs, falls over the rail, lands on the ground floor, goes through the wall (under the stairs) and walks along the public area of the area then into an area that's "truncated" into water (she walks on water) and no landscape above (blackness). She marches in this "neverland" edge of White Fir. I can spin her around but she continues on her "Mission" by walking backwards! I think I've picked up a mallicous script I stripped my avatar then switched to a generic avatar. No joy. As soon as I returned home, my avatar became "possessed". UPDATE AGAIN ... In my "About Land" the Access is was set to "Allow Public Access" - I didn't do that - and it wouldn't uncheck! But, later, it was unchecked (maybe lag from my clicking). I've unchecked all the "Allow other residents". The (URL?) box says no scripts ... but I don't believe it. I've been trying retrieve "Region Memory" (Scripts info) but it won't load. Small squares (red or blue) flittered about my home! Somebody call "Ghost Busters"!! Help
  3. Hi, I found a script that runs one animation on a loop but cannot figure out how to insert a second animation to follow. I'm new to LSL and have tried all kinds of combinations of adding the second script. This "wink" works.... integer gStart; default { touch_start(integer startup) { llRequestPermissions(llGetOwner(),PERMISSION_TRIGGER_ANIMATION); } run_time_permissions(integer perm) { if (perm & PERMISSION_TRIGGER_ANIMATION) { llSetTimerEvent(0.1); // Start off a timer that triggers in 1sec } } timer() { if (!gStart) //This starts the animation and lets it run for 5 seconds.. { llSetTimerEvent(5.0); gStart = TRUE; llStartAnimation("express_wink_emote"); llOwnerSay("wink started"); llOwnerSay("wink will end in 5 seconds"); } else // ... and this stops it and resets the timer for a random time later. { llStopAnimation("express_wink_emote");llOwnerSay("wink ended"); llSetTimerEvent(1.0); gStart = FALSE; } } } I'm trying to insert 5 seconds of "kiss" after "wink" llSetTimerEvent(5.0); llStartAnimation("express_kiss"); llOwnerSay("wink kiss"); llOwnerSay("kiss will end in 5 seconds"); llStopAnimation("express_kiss");llOwnerSay("kiss ended"); and I've tried every combination of if, else, Timer() and gStart between and around the lines that I'm now just trying random combinations! I need help. Help! (please) ============================== Wow -- this is great, Rolig! I appreciate your help and both improvements, Many thanks, kari1sl
  4. Hi, My Samsung laptop has CPU: Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz (2494.37 MHz) Memory: 8104 MB OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601) Graphics Card Vendor: Intel Graphics Card: Intel(R) HD Graphics Family Windows Graphics Driver Version: 8.15.0010.225 and I can only get 2-12FPS so I'm thinking of getting an external graphics card, but I don't know what I'm doing! Does anyone out there have any experience with docking an external graphics card to a laptop? Thanks, ============= Hi Dilbert, The ViDock looked like the perfect solution but requires ExpressCard equipped laptop PCs. Do you know of anything that runs through USB ports? Thanks,
  5. Hi Luc. You were right - python was the trouble. Wrong version. Animation is the main reason I chose Blender but I'm also interested in its other features (that Daz might not do). Thanks
  6. BINGO! That was it - version 2.6 fixed it. Thanks, Roseysun.
  7. Tried and failed. Maybe python is my problem. (never used it before) Details below. (I recently upgraded to Windows 7 and a 64-bit computer - new to me.) I was using the current version of Blender, so I uninstalled it and Python too. Then installed Blender 2.49, which sent me to pickup Python, which I installed. A command box popped up "Python 2.7.3 (default, Apr 10 2012, 23:24:47) [MSC v.1500 64 bit (AMD64)] on win32 Type "copyright", "credits" or "license()" for more information. >>>" OK. But when I launch Blender, a new command box popped up "Compiled with Python version 2.6.2. 'import site' failed; use -v for traceback Checking for installed Python... No installed Python found. Only built-in modules are available. Some scripts may not run. Continuing happily." It cannot find Python! I restarted but still got this. Anyway, I then try load Exporter Scene (bvhexporter-2008-06-02.blend) and it appears in the lower left box of Blender with the message " TO RUN THIS SCRIPT IN BLENDER: # Put your mouse cursor in this window, then press Alt-P." but, when I do that I get "Traceback (most recent call last): File "basic_exporter.py", line 207, in <module> ImportError: No module named pickle" The Script seems to stop at pickle, the second import, after "math" and just before "Blender". "import math import pickle import Blender" I'm in a pickle! Any suggestions? Thanks,
  8. Hi Roseysun Galicia, I uninstalled it all and then reinstalled it from the download at the site but it still gets the same error "Python script fail, look in the console for now ..."
  9. Trouble getting started with Blender OK, I went to http://tentacolor.com/sl-animation-for-blender-newbs/getting-set-up/ downloaded Python, Blender and the Exporter Scene. I installed Blender and Python but can't get the Exporter to run. I go to File>Open and doubleclick bvhexporter-2008-06-02.blend and in the Exporter Window it says "TO RUN THIS SCRIPT IN BLENDER: #Put your mouse cursor in this window, then press Alt-P." but when I follow those directions I get the message "Python script fail, look in the console for now ..." Please help.
  10. why can't I create/build grass or tree objects on my own land (Linden home)?
  11. Moving Skybox - sideways long distance OK, I got my skybox thousands of meters above my rez site, but I can't drag it more than a couple hundred meters sideways (and the skybox won't teleport with me). Is a skybox limited to a rectangle, thousands of meters tall and a couple hundred meters square, above its rez site? Or is there away around my problem?
  12. Thanks for the advice and link Dilbert. My new computer arrived and I just about fell over when it said something about installing NIVIDA graphics - because the specs said Intell. My joy was short lived when the start up sent me to NIVIDA to get the latest driver and Nivida warned it would not work if installed. Below is the info. Regardless, all is well so far. No crashes. But I'll keep that link handy and might splash out on that external card. Thanks for your help. CPU: Intel® Core i5-2450M CPU @ 2.50GHz (2494.37 MHz) Memory: 8104 MB OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601) Graphics Card Vendor: Intel Graphics Card: Intel® HD Graphics Family Windows Graphics Driver Version: 8.15.0010.2253 OpenGL Version: 3.0.0 - Build 8.15.10.2253 libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1 J2C Decoder Version: KDU v6.4.1 Audio Driver Version: FMOD version 3.750000 Qt Webkit Version: 4.7.1 (version number hard-coded) Voice Server Version: Not Connected Built with MSVC version 1600
  13. I spent the weekend debating if I should go Premium and convinced myself to do so after falling in love with Meadowbrook (Overlook). I even picked out my furniture! All modern metal and glass look - perfect for Meadowbrook but stupid in Tahoe, Middle Earth or an Origami house. But that's three three I must choose from! Is this a temporary glitch? Will Meadowbrook (Overlook) return?
  14. kari1sl

    edit hair?

    I stumbled into a hair (flat brunette) that I'm able to edit with ease but I cannot edit other hair or "eyebrowshaper". Either it won't edit at all or it pops up a complicated edit screen which has no sliders, only coordinates and other variables - but any changes I make, to color or texture, looks like a cartoon mess. What do I need to do or learn to edit hair? Thanks,
  15. Thanks, Dilbert, for the tip on Cool VL. Tried it and, sadly, had the same problem. Nyll suggested Phoenix viewer but that also did not solve it. Neither did Imprudence, Exodus, Dolphin or Singularity! I'm hoping that the problem is RAM or CPU (or both) because each crash is accomponied by a spike to or near 100% utlisation. And SL viewer, which seems to have more difficulty than Singularity or Dolphin, always "choked" loading clothing. I've accumulated a lot of freebies and also messed up by piling several hairs onto my avatar. (I thought I was replacing but must have been mistake.) Some viewers gave me enough time to dump most of the freebies I've accumulated and all that hair. That seems to help but not enough. A few clicks and SL viewer still crashes. I couldn't find a laptop with ATI/AMD or Nvidea (I travel a lot so must have a laptop) so, a couple days ago I ordered a machine with Graphics Card Description "Intel Graphics" - but with 8GB of RAM and Intel Cori5 (2.5GHz) Next week, when it arrives, I'll find out if better RAM and CPU can solve my problem, If not, can I load something in RAM to help? Is there an NVIDEA "emulator"? Can a graphics card run as a peripheral through a USB? I'll try anything short of hardware changes to give me a stable SL. Thanks,
  16. Thanks, Dibert, for the suggestion, but I have no notifications ...and not sure I'd be able to get to them before crashing. No offense taken about my low end - your talking about my computer, right? Haah :-)
  17. Oh no! I assumed it was trouble with RAM size or CPU speed - so (just hours before discovering this help section) I ordered a machine with 8GB of RAM, Intel Cori5 (2.5GHz) and for Graphics Card Description it says .... "Intel Graphics"! I couldn't find a laptop with ATI/AMD or Nvidea. Seems they are in towers. I travel a lot so must have a laptop. I know nothing about graphics cards (obviously). Am I going to be disappointed with by Intel Integrated "Illusion" or is there a work around? Can I put something in RAM to help? Is there an NVIDEA "emulator"? Can a graphics card run as a peripheral through a USB? Thanks, Nyll, for the tip about Phoenix. I'll give it a go on my current (945GM) system. If Phoenix works on this old machine, it will work even better on the new one (I guess). :-)
  18. My system is not a "gaming machine" but last week I decided to give SL a try and was pleasently surprised it worked! OK, after a lot of activty it crashed but I still had som nice adventures. However for the past three days my the SL viewer crashes after log-in but before my avatar has fully materialised. I have an Intel Core(TM)2 CPU T530 @ 1.73 GHz and 1G of DD2 SDRAM so I shut down all the non-essentials. Opening the Viewer kicks the CPU usage up from 5% to a high of 80% but soon settles to ~25% once all the SL "adverts" have populated the login screen. When I log in, the CPU spikes to about 80% again. I'm not sure what video card I have but under Display Adapters there's a Mobile Intel(R) 945GM Express Chipset Family. (I can't find anything I recognize like ATI or NVIDEA - and the only way I'd open this thing up is with a hammer!) I'm running Vista. It worked before and all I've done since is tweak my avatar to look more like me and accumulated a lot of free objects. Help. Just now found this ... Second Life 3.3.3 (260300) Jun 21 2012 14:14:25 (Second Life Release) Release Notes CPU: Intel(R) Core(TM)2 CPU T5300 @ 1.73GHz (1728.99 MHz) Memory: 1014 MB OS Version: Microsoft Windows Vista 32-bit Service Pack 2 (Build 6002) Graphics Card Vendor: Intel Graphics Card: Intel 945GM Windows Graphics Driver Version: 7.14.0010.1187 OpenGL Version: 1.4.0 - Build 7.14.10.1187 libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1 J2C Decoder Version: KDU v6.4.1 Audio Driver Version: FMOD version 3.750000 Qt Webkit Version: 4.7.1 (version number hard-coded) Voice Server Version: Not Connected Built with MSVC version 1600
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