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Rory Huntsman

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Everything posted by Rory Huntsman

  1. Hi, I'm looking for someone who can assist me with my general business activities. At present I own and run two seperate regions and also a mainland land/rental business. Ideally I'd love to work with someone who has been in SL for some time and can help with ideas and putting in place, marketing and general management of recruitment. At the moment it is quite a general postion but with the right person I think we could work together to build a great business relationship. The person must be very open to all genders and sexualities - well, open to all people generally - I would hope that would go without saying! I'm thinking in the region of 10K L / week Please get in touch either my mail here by preferably by notecard to Rory Huntsman Thanks Rory
  2. Hey, I'm just at the point of finishing most of my region and would love some good photos of each othe properties that are to be rented plus of the main square, club etc. I am unsure how much to offer but if you are interested please IM or notecard me inworld or message here. Thanks! Rory
  3. Hey! No. 13 The Woodlands is opening soon and I'm looking for DJs, Hosts and Dancers Please give me a shout if I'm online inworld or pop a notecard to me. Obviously you'll earn by tips but I am also offering a 2 hour wage per set. Thanks Rory
  4. Oh no! haha but it's such a nice looking thing - pig bank Thanks for your help
  5. Hey, I am not a creator or anything and have tried looking through the forums but can't seem to find the answer for the script I have in a sploder. I want to change the pay options from 1, 5, 10, 20 to 20, 40, 60, 80 and suggested 100 (if that's possible). It might have been a long week but I can't see where to change it.... would someone mind giving a hand please? Thank you in advance Rory list entrantsKey = []; integer pot = 0; float ownersCut = 10; integer amountLimit = 5; float TimeLimit = 300; integer entrantsCount = 0; integer flag = 0; integer i; integer result = 0; string Text = ""; key chave; integer amount; integer min_pay = 0; //minimum amount to pay ppl. Exemple, if you change this value to 2, everyone will receive at least 2 L$ string gName = "*Config"; integer gLine = 0; // current line number key gQueryID; // id used to identify dataserver queries string teste = ""; integer RandInt(integer lower, integer higher) { integer Range = higher - lower; integer Result = llFloor(llFrand(Range + 1)) + lower; return Result; } MakeParticles()//This is the function that actually starts the particle system. { llParticleSystem([ //KPSv1.0 PSYS_PART_FLAGS , 0 //Comment out any of the following masks to deactivate them | PSYS_PART_INTERP_COLOR_MASK //Colors fade from start to end | PSYS_PART_INTERP_SCALE_MASK //Scale fades from beginning to end | PSYS_PART_FOLLOW_VELOCITY_MASK //Particles are created at the velocity of the emitter | PSYS_PART_EMISSIVE_MASK //Particles are self-lit (glow) ,PSYS_SRC_PATTERN ,PSYS_SRC_PATTERN_EXPLODE ,PSYS_SRC_TARGET_KEY, llGetOwner() ,PSYS_SRC_TEXTURE, "f61e64f1-3608-07d4-9304-84f8761afa42" //UUID of the desired particle texture ,PSYS_PART_MAX_AGE, 10.5 //Lifetime, in seconds, that a particle lasts ,PSYS_SRC_BURST_RATE, .5 //How long, in seconds, between each emission ,PSYS_SRC_BURST_PART_COUNT, 40 //Number of particles per emission ,PSYS_SRC_BURST_RADIUS, 3.0 //Radius of emission ,PSYS_SRC_ACCEL, <1.0,1.0,0.0> //Acceleration of particles each second ,PSYS_PART_START_ALPHA, 1.0 //Starting transparency, 1 is opaque, 0 is transparent. ,PSYS_PART_END_ALPHA, 0.0 //Ending transparency ,PSYS_PART_START_SCALE, <.200,.200,.200> //Starting particle size ,PSYS_PART_END_SCALE, <0.400,0.400,0.400> //Ending particle size, if INTERP_SCALE_MASK is on ,PSYS_SRC_OMEGA, <1.0,0.0,0.0> //Rotation of ANGLE patterns, similar to llTargetOmega() ]); } start() { llSetTimerEvent(0); entrantsKey = []; result = 0; entrantsCount = 0; flag = 0; llParticleSystem([]); Text = "Pay the sploder to begin the countdown! (minimun L$ "+ (string)amountLimit +")"; llSetText(Text, <0, 1.0, 0>, 1); } default { on_rez(integer num) { llResetScript(); } state_entry() { gQueryID = llGetNotecardLine(gName, gLine); //start(); llListen(7, "", llGetOwner(), ""); llRequestPermissions(llGetOwner(),PERMISSION_DEBIT); } dataserver(key query_id, string data) { if (query_id == gQueryID) { if (data != EOF) { // not at the end of the notecard if (teste == "ownercut") ownersCut = (integer)data; if (teste == "minimumpay") amountLimit = (integer)data; if (teste == "timelimit") TimeLimit = (float)data; if (llToLower(data) == "[ownercut]") { ++gLine; gQueryID = llGetNotecardLine(gName, gLine); // request next line teste = "ownercut"; } else if (llToLower(data)== "[minimumpay]") { ++gLine; gQueryID = llGetNotecardLine(gName, gLine); // request next line teste = "minimumpay"; } else if (llToLower(data) == "[timelimit]") { ++gLine; gQueryID = llGetNotecardLine(gName, gLine); // request next line teste = "timelimit"; } else { ++gLine; // increase line count gQueryID = llGetNotecardLine(gName, gLine); // request next line teste = ""; } } else start(); } } money(key giver, integer amount) { if (amount < amountLimit) { llSay(0, "The minimum amount is L$"+ (string)amountLimit+"."); llGiveMoney(giver,amount); } else { if (llListFindList(entrantsKey, [giver]) == -1) entrantsKey += giver; entrantsCount = llGetListLength(entrantsKey); pot += amount; llSay(0, llKey2Name(giver) + " adds L$" + (string)amount + " to the SPLODER. Current pot is L$"+ (string)pot +"."); if (entrantsCount >= 5) { llSetText("Ready to explode!!! Current pot is L$ "+ (string)pot, <0, 1.0, 0>, 1); if (flag == 0) { llSay(0, "SPLODER'S COUNTDOWN BEGINS!"); llSay(0, (string)(llRound(TimeLimit)) + " seconds before it explodes!!!"); llSetText("Ready to explode!!! Current pot is L$ "+ (string)pot, <0, 1.0, 0>, 1); llSetTimerEvent(TimeLimit); flag = 1; } } else { string message = ((string)(5 - entrantsCount)) +" more participants needed to begin countdown!"; llSay(0, message); llSetText(Text + "\n" + message, <0, 1.0, 0>, 1); } } } timer() { for (i=9; i > 0; i--) { llSay(0, "Exploding in "+ (string)i); llSleep(1.0); } list payment = []; integer cut_pot = 0; float cut = 0; cut = ownersCut/100; cut = cut * pot; cut_pot = pot - (integer)cut; for (i=0; i< entrantsCount; i++) { payment += min_pay; cut_pot -= min_pay; } integer j=0; integer value = 0; while (cut_pot > 0) { j = RandInt(0, (entrantsCount - 1)); integer rand; rand = RandInt(1, cut_pot); value = ((integer)llList2String(payment, j)); value += rand; //llOwnerSay("value: " + (string)value + " j:" + (string)j); //just for debugging payment = llListReplaceList(payment, [value], j, j); cut_pot -= rand; } //pot = cut_pot; pot = 0; MakeParticles(); for (i=0; i< entrantsCount; i++) { llSleep(0.5); result = (integer)llList2String(payment, i); llSay(0, llKey2Name((key)llList2String(entrantsKey, i)) + " just won L$" + (string)result +" from the sploder!"); llGiveMoney((key)llList2String(entrantsKey, i), result); } llSleep(3.0); start(); } no_sensor() { pot += result; llSay(0, llKey2Name((key)llList2String(entrantsKey, i)) + " won nothing for being out of range!"); } listen( integer channel, string name, key id, string message ) { if (channel == 7) { if (llToLower(message) == "reset") { llResetScript(); //gQueryID = llGetNotecardLine(gName, gLine); //start(); } } } }
  6. just an update as I have added in a lovely woodland parkland, community games and a town hall to be used by residents in the future
  7. Hi, I've got a region called The Woodlands which I've kept simple with only 12 large waterside plots. I'm currently working on the middle to include community space / wooded areas. Corner parcels are LS$ 1500 / Week - 1500 prims 8 slightly smaller but still waterside are LS$ 1000 / week with 1200 prims Rental boxes are discreet lamp posts and will not display text once rented Come and have a look when you can http://maps.secondlife.com/secondlife/The Woodlands/126/127/23
  8. Hey I'm busy working on new waterfront properties and thought as I'm a new business here I'd have a sale on 10 of the skyboxes/platforms - each range from 250 to 340 Prims and all at LS$ 200 / Week Each is in it's own parcel so you have complete privacy. I do not sub let - I own the land that I rent. Here's the Rental office - come and have a look when you're inworld. http://maps.secondlife.com/secondlife/Dunbeath/19/81/34 Thanks Rory
  9. Hey All, I've just set up this beautiful little island for rent - it's ready to go with beautiful decor and landscaping with 300 prims on top. Come and have a look! http://maps.secondlife.com/secondlife/Wemyss/136/237/27 I've got another 25+ properties available from Sky Platforms at just LS$ 300 /week to waterside properties - here's the rental office: http://maps.secondlife.com/secondlife/Dunbeath/19/81/34 Have a great week ahead and give me a shout inworld Rory
  10. Hey, Just set this new home up and think it's lovely Come and have a look if you're interested and say hello if I'm online! http://maps.secondlife.com/secondlife/Soulier/83/145/22 Rental Office with plenty of choice of properties from platforms, skyboxes and waterside homes: http://maps.secondlife.com/secondlife/Soulier/83/145/22 Thanks! Rory
  11. Bring your boat to your own island! Own parcel and plenty of prims - here's the LM: http://maps.secondlife.com/secondlife/Schoomere/244/156/22 Here's the rental office: http://maps.secondlife.com/secondlife/Dunbeath/19/81/34 Thanks! Rory
  12. Enjoy waterside living with this lovely modern home and private beach! http://maps.secondlife.com/secondlife/Romadur/178/118/25 I also have 20+ waterfront and skybox properties each in their own parcel Rental Office: http://maps.secondlife.com/secondlife/Dunbeath/18/82/34 Full list: https://www.casperpanel.com/rentals/iNmz2w9OdPpLLtpC/available Give me a shout inworld if you're interested Rory
  13. Hey, Sorry to post again, I've added some skyboxes in their own parcels as I know that being able to add your own buildings etc is important - here's the LMs for them plus the rental office and the other properties I have available at the moment! Rental Office - http://maps.secondlife.com/secondlife/Dunbeath/15/86/34 340 Prims - LS$ 300 / Week - http://maps.secondlife.com/secondlife/Nipigon/253/188/2701 340 Prims - LS$ 300 / Week - http://maps.secondlife.com/secondlife/Agamok/208/47/2201 Properties available: https://www.casperpanel.com/rentals/iNmz2w9OdPpLLtpC/available Give me a shout inworld too! Thanks! Rory
  14. Hey, I've got around 10 unfurnished skyboxes to rent - each on it's own 1024m parcel. Also some waterfront properties from LS 700 with 500 prims. Here's the rental office and give me a shout inworld if you like... Thanks Rory http://maps.secondlife.com/secondlife/Dunbeath/16/81/34 Current available property: https://www.casperpanel.com/rentals/iNmz2w9OdPpLLtpC/available
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