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KarenMobius

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  1. ah ok so i need to uv map it to get it to show properly, but as i said, then normal texture cannot be bumped since it's alpha masked to remove head, hands, and feet. this is what i have to work with and maybe you can point me to a program to make this easier. This is just a basic alpha to give an idea.
  2. now this can be done in 2 different way 1 bumping striaght from the main texture using darkness or bump via another texture. Now my question is how can i get bump via texture to work properly as if i was bumping from the normal via darkness? reason i ask is I have tried many times, i will use an example, scales, now i want them to bump in to out from the creases ( crevases ) to look like real scails. I am using a mesh body and when i try this the side that recieves light the crevases are dark and the side with shadow is light, like it inverts. I was paying around a bit, and found that having the scales crevases white and the surface scale black it would function close to properly. now I am still new to texturing and would greatly appreaciate some helpful tips to getting this to display properly
  3. I'm still having this issue, my friend was able to up 2 pics on 1/11/14 but yet i cannot, i have a feeling that some accounts may be damaged in some way shape or form that is preventing this. I say this because I was never able to up to profile feed
  4. already did that but what happens is it will move in weird ways that way since its no pivoting on the neck
  5. Hi I have created a custom avi using prims but cannot attatch my head properly ( has to sit ontop of my defaults head) which messes with the way the head should move. I was wondering how i can get my appearence to go past 100% so i can properly set up my custom prims on my body.
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