I am rigging and editing a mesh that I imported from Google Sketchup in Maya. When I export the mesh, it has no textures, and when I look in the .zip that it came from (Exported through the .kcz method), I can't find any textures. However, I know that there are some in the mesh because when I open it in blender or upload the Sketchup-Exported version to second life, it is able to load textures. How should I be able to apply textures?