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Lux Voxel

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Posts posted by Lux Voxel

  1. Second Life does not promote or support future designers to come in and create for SL.
    This is made obvious by the recent effort to get people to get subscriptions with predetermined land/houses.
    This takes away the reason to buy from the marketplace, and I could easily assume people are subscribing to try the game, to just realize a linden home is nothing but a tp button?
    I hear those Labgabs on Facebook Second Life, and I have a hard time taking the 9mm out of my mouth most the time.
    They have no grasp on how to grow SL, nor are they trying. Which ends up being truly disappointing for creators willing to spend time creating here.

    $299 a month and I can make Second Life money, anyone want to donate that monthly for SL?
    I did not think so. SL doesn't even want to.

     

    • Confused 1
  2. Their new 10% is in effort to sell more mainland, I'm not going to ABC this for some people. Please contribute to an online forum with greater than yourself perspectives in mind. This generic don't give two shts answers wont cut it and we don't need to read something that is just going to make people dumber in the long run. 

    • Haha 1
  3. 3 minutes ago, Alwin Alcott said:

    they don't give away mainland

    of course... and their employees, offices, development, taxes ... and lot of other things are totally free ? ... think again... it's no OS where every dwarf can set up a sim at his home pc.

    every sim can be opened or blocked by his owner for any other account.. so it's there already... not sure what else you mean.

    yes... LL and SL aren't a charity, it's a business...

    if you don't like how they run it, give them another model to get profit, they might be interested.

    Very useful information, thanks for spending time on replying like that.

  4. I understand people are bragging about how many cars you own and how many houses you have, then yes I live in La Jolla, California. I work in downtown, my taxes take 1/4 of my paycheck. But none of this has anything to do with Second Life land.

    Please focus on the issue at hand here in understanding why Linden Labs isn't investing on their growth.

    What does the new mainland decrease in price even mean for people?

  5. Can someone tell me Lindens reasoning behind really wanting to give away mainland?

    I assume its on a set of massive servers that doesn't cost much to run. They want bang for their buck on this.

    The premium scheme is a monthly thing but even that would not raise a lot of money for them.

    Why don't they focus on private regions and the development of new private "friends only" sims.

    Some sort of growth factor I am missing here or not able to see?

     

  6. 12 hours ago, Klytyna said:

    What VR jump... The whole failure of Vomit Cam, every time it's tried is people don't want to jump to it, at least not for very long...

    Back to Billy-Bob Nomates and his plan to shut down Ford & GM... By selling cars with SQUARE WHEELS!



     

    Virtual Reality will take over eventually. I know it may be five years from now but it is still coming up.

    Was the square wheels comment a diss on Canadians? xD

    • Like 1
  7. I

    24 minutes ago, Klytyna said:

    Nobody is discussing this issue because... It isn't an issue.

    Now I understand that devout believers in the "free market fallacy" actually think that in a normal world, "forward thinking tycoon wannabes" will constantly start new competition to old firms and "keep them on their toes", but the reality is vastly different.

    The reason NOBODY is making any serious attempt to create a rival SecondLife style product, to compete with SecondLife is because virtually ALL the potential demand for a SecondLife style product is currently being met by... SecondLife...

    The infrastructure costs in setting up a serious contender are such that there's basically bugger all chance of making enough of a return on your investment, fast enough to appease your Merchant Bankers, let alone make any damn profit for your self.

    As for "taking the community here" to some NEW system... LL has spent FOUR years trying to port the SL userbase to Project Stupid, in Glorious Vomit Cam, and with bugger all success. Philip Not-A-Linden has spent a similar time period trying to drag us all to Low Fidelity (a system he originally had to 'crowd fund' because initially, the Bankers would not fund it because of the lack of potential return on their investment in a realistic time frame).

    What you are basically asking is why Billy-Bob Nomates, a trainee car mechanic from Des Moines, doesn't open a huge factory and produce an innovative range of new cars in numbers large enough to put Ford & GM out of business...
     

    Ah I understand now! Thank you. I can't wait to see this VR jump.

  8. 1 hour ago, Parhelion Palou said:

    Pretty much anyone who is willing to part with a US dollar a week can have a place to live in SL. The majority wouldn't want an entire region -- that's a lot of space to terraform, landscape, and build on. A 4K sqm parcel seems to be the favorite size; that's 1/16 of a region. You think selling or renting parcels is a scheme, but that's how it's done and it works well.

    Nobody is interested in replacing SL. I haven't heard of anything in development that works the way SL does. Linden Lab is spending a lot of money to improve SL; they want to keep it running for many more years. BTW, region loss is now at the lowest loss rate in 2 years.

    If you'd like cheap, there's OpenSim -- try one of the OpenSim grids where you can host your own server.

    But why limit users to using a certain amount of prims and certain amount of space?

    Dreaming with this one; Why not a full private land sandbox for home and not in the directory.  <- Christmas Gift IDEA xD 

    I was looking at the grid survey but if you say its the least that's great. I have seen some beautiful sims that are breath taking on SL, I wont be leaving this guy. Thanks for the advice!

    1 hour ago, moirakathleen said:

    In terms of other existing virtual worlds most similar in concept to SL, there are hundreds of OpenSim grid communities out there, plus at least one other which started out as OpenSim and then went a different path on their own.  You also used to be able to (and maybe still can) download sim-on-a-stick and run your own sims on your own computer.  

    Whether any of these really are competition or not depends on what factors you want to compare, and how important certain things are to you.  I haven't been to any of the OpenSim grids for six months or so, but I did own a sim on one and have an account on another more commercial variation for 2 years.  Personally, I found that the longer I was in SL, and the more familiar I became with things in SL, the more I noticed shortcomings with my experiences on the other grids. 

    This was my experience, others may have different opinions. 

    It takes a server to host the sim in the current way of life around here but i'm no genius, would LL look into letting residents host their own? Thanks!

  9. On the other hand, what about people that want to have a house? They aren't going to make money from having the house but I am really finding it unbelievable people are paying $199USD for a residential sim, virtual. Maybe allowing the user to host the server themselves would be a good fix for LL but is that possible? I appreciate all the comments here but I'm trying to wrap my head around this better. I get LL needs money to fund the next upcoming projects, but why not focus on the people and its members. Apparently people used to be able to afford homes on here. I'm done hearing about parcels and sharing land, that seems all ridiculous to me, what a scheme that is.

    Why hasn't other companies taken advantage of this and recreated a world that promoted open world, private sims, and creations? There aren't any from my knowledge. Where is the competition that is supposed to be keeping LL on their toes? I love SL, love its community, but I am concerned its roots are long gone in 2017. I need to figure out if spending my time here with friends and colleges is a good investment or maybe I'm getting baited into a down-spiraling environment where its member are being abused. With the recent booms coming in 3d-modeling and virtual reality, who is going to most likely replace and take the community here?

    I am reading online and no one is discussing this issue. I see the amount of sims running are becoming less and less each year. Are they killing SL and going to create something new in upcoming years to compete with some company I haven't heard of yet?

     

  10. On 12/9/2017 at 3:20 PM, Sassy Romano said:

    The common mistake that some people make is that they say "I can get web hosting for $xxx (which is a server in a rack) so why does a sim (which is a server in a rack) cost so much more?"

    Second Life is a product, software with a development lifecycle.  It's not just about hosting a bit of existing standard software on a server like a web server.  You should expect the fee to go towards software development and all that entails as well as the hosting, oh and they'll want some profit too for future ventures as Second Life won't go on forever.

    I understand that completely now. All of the fees are ways to fund Linden Labs for their improvements and future with new projects, I'm not sure about buying into  the "updating second life software" thing at this point. 

  11. 8 minutes ago, Blush Bravin said:

     

    If you have the patience to watch the whole video, great, if not speed through to the last few minutes where she sums up her talk. It sounds like this project is on the fast track.

    Really really interesting stuff! Wish LL the best of luck with their decisions. Look forward to the future to come. Thanks for sharing this :)

  12. 10 hours ago, Bitsy Buccaneer said:

    Just to make sure, you do know about the Local Textures option for main grid testing, right?

    I don't mind paying the small fee for adding things to the database permanently.

    Thanks for your reply!

    Yes with models in game, they do give me the option to local texture. For applying tattoos and other misc things it requires me to upload. It is a small fee but I'm seeing a lot of small fees in a lot of areas that don't help creators. I can understand taking a chunk of sales on marketplace, it is justified. But that is besides my point. I'm lacking to see LL encouraging creators in game, or promoting the influence of new creations. I'm sure in upcoming years this will change.

  13. 37 minutes ago, Chic Aeon said:

    I agree that the statement is vague :D.   But as I understand it textures have moved "to the cloud" already.  Of course things change along the way so who knows what will actually happen. I wouldn't put my SL life on hold waiting any more than I "waited" to buy a mesh body after Sansar was announced  :SwingingFriends:

    Here is the original quote from the official blog post :

    image.thumb.png.97cd4b5a6cf3f68eae0f83a510e6bfe1.png

    Awesome, ill keep an eye out for any other information they release. It would be interesting to see where they go with this.

    Thanks!

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