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ky0claw

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  1. Okay, that helped a lot; all of the parts are appearing and disappearing like they should be. Thank you both for helping me out.
  2. Okay, so llSetLinkPrimitiveParamsFast is a bit difficult for me to understand right now, so I'm going to use llSetLinkAlpha. I'm still a little confused about making it so that the script only affects specific prims. Those that I want the script to trigger have been named differently than the other parts of the object, but how would I know what number to use for the link number?
  3. So then it would be (LINK_NUMBER (#), [PRIM_COLOR, 1.0, ALL_SIDES]) ?
  4. So If I were to use the example on the wiki, would that look something like this? default{ state_entry() { // set sit target, otherwise this will not work llSitTarget(<0.0, 0.0, 0.1>, ZERO_ROTATION); } changed(integer change) { if (change & CHANGED_LINK) { key av = llAvatarOnSitTarget(); if (av) // evaluated as true if key is valid and not NULL_KEY { // Turn off all prims llSetLinkPrimitiveParamsFast(LINK_SET,[PRIM_FULLBRIGHT,ALL_SIDES,FALSE]); // Turn on the one that was touched llSetLinkPrimitiveParamsFast(llDetectedLinkNumber(0),[PRIM_FULLBRIGHT,ALL_SIDES,TRUE]); } } }}
  5. I'm trying to make a chair with linked invisible parts that become visible when you sit on the chair and hide when you stand. What kind of scripts would I need to use to pull this off?
  6. Okay, I was able to upgrade my graphics card, and now the viewer is up and running without any problems. Thank you so much for explaining what was wrong!
  7. Hello everyone. I just received a Dell Inspiron 1521 yesterday and attempted to install the default SL Viewer. However, every time I try to run the program, a message pops up saying: "Gathering hardware information. App may appear frozen." I'm assuming that there is a hardware issue, but going by the system requirements and the laotop's specs (http://reviews.cnet.com/laptops/dell-inspiron-1521/4507-3121_7-32471368.html), it should run fine. Is there something that doesn't meet the requirements that I overlooked, or could it be something else? Thank you for reading.
  8. Ah, I understand now. Thank you for explaining. I will continue to read more about SL so I will be a bit more informed when I finally log on.
  9. Hello everyone, I just created a Second Life account a few days ago. However, the computer that I am currently using is incapable of running the program (Please don't ask what I was thinking). So while I wait until I can get my own laptop fixed, I would like to ask a few questions. For starters, what drew me to find more information were some articles about people who have found actual employment opportunities in SL. In real life, I have bad luck when it comes to finding a stable source of income. I figured that I have nothing to lose by giving SL a look. I know that the payrate is much lower than a real life job, but I'd like to know what other people's opinions are and what jobs are available. Second, while exploring a sandbox, I noticed that the group has rules about brandishing weapons in public. This may sound like a silly question, but do rules like that apply to creating weapons too? Third, I heard about some playable games being sold as HUDs or have to be rezzed in order to be played. Would I have to go to a specific area in order to play something so I wouldn't bother anyone nearby? I think that those are all of the questions I have. Thank you for reading.
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