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Alef Ohmai

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  1. Hi, thanks for your reply... Haven't been able to make it work though. I had already tried with all joings at least 0.01, I now tried both 0.1 as you suggested and even 1.0, but still idle animations kept overriding my joints, I really don't get what I'm doing wrong.... have uploaded the darn animation so many times now I should get some kind of rebate :-)
  2. Hi, I've made an animation in QAVImator and uploaded it, but even though I upload it at highest prio, 4, the "idle" animations keep overriding some of my joints. So it keeps on twisting in particular its arms and torso arbitrarily all the time. I don't get what I'm doing wrong. One idea I tried was that it could be because it needed to have a non-zero value for every joint in order for SL to understand that it should keep it's hand off that joint. I tried making a new version of the animation where I added a very small value for those joints that previously had 0 value, so in that animation EVERY single joint had a value that was non-zero, and prio 4, still the "idle" poses kept on disturbing the animation. Any ideas? I'm really frustrated with this. //Dave
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