i have a problem, im triying export DAE from 3ds,but the multitexture in SL dont works. i cant select faces. if i export OBJ from 3ds, import OBJ in blender, and export DAE, then multitexture yes work well. well,,, the problem now is if i create rigging in blender and export DAE, the weight vertex look well in preview windown before import to SL, but when the model is uploaded,,, and wear,,,,, te weight vertex is crazy :S, why? :(