I use a mesh body in SL (Human Mesh), and I would like to proportion it to be taller than what is available - not just taller, but correctly proportioned. I have looked at the deformers for the werewolf and etc shapes, but they just warp me into something weird, and I want the body mesh to look like, well, a regular body, except larger. has anybody done this? or is there a way to do this in a firly simple way? Thanks.