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ender Alchemi

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  1. Hi all - anyone have suggestions on how to go about automating a sale group? I belong to several, and all complain of the same problem - too much work to collect the notecard submissions from the many merchants in the group or late / broken submissions. I would be willing to buy an automated system that lets merchant members of the sales group drop their submissions at a central location, aggrigate the info into some sort of distributable item that could then be sent out to the sale group members (the non merchants). I have looked into php / sql and that may be one way to go, but requires a dedicated server outside sl. I am looking for an inside sl solution. Does such a thing exist and can anyone tell me where to get it?? Thanks!
  2. Hi - I am trying to control a non linked prim via a centrally located control panel. I am using llRegionsay and things are working great. The controller snippet is: touch_start(integer total_number) { if (llDetectedKey(0) == llGetOwner()) { llSay(0, "Owner Touched."); llRegionSay(-4000, "go"); } else { llSay(0, "You are not the owner!"); And the prim being controlled snippit is: integer iChan = -4000; integer iHndl; // the listen_handler default { state_entry() { iHndl = llListen(iChan, "", "", "" ); } listen(integer channel, string name, key id, string message) { if(channel == iChan) I would like to be able to set many sets of these out - but would like to avoid them all being on the same channel - is there a way to set the talk / listen channel in the two seperate scripts via a menu or something? This will be used by purchasers of the final product and I would like to avoid them having to get into the script itself to change numbers. Hope that was a clear enough question! Not really sure how to control two seperate scripts in two seperate unlinked objects. Thanks in advance for any insights!
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