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Sunny Amethyst

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  1. Thanks for all your help. and i am really sorry for reply really late... i had busy time with RL stuff... anyway, i can uplaod the my avatar but it still shape is not really correct, i should try it again by following your step again slowly. i am really thankful with all your help and reply Gaia!
  2. followed your step exactly but seems to be not able to check skin weight and mine is 1.4.0 collada which is from JASS Pro version. when you export my work, it got exported properly?
  3. just send i, Sorry for slow respond, i am not familer with checking mail on SL forum ;
  4. ah okay, how to i show you then? by sending by e mail? and really thanks for all of your helping
  5. well i can send you a file of my blender file and with rig file i used it. want me to send whole blender file then?
  6. Same happen again with same reuslt from first picture. the funny things is that any blender file that it have bones and avatar and using 2.59 to export it. they all turn out like that. i am assuming its my pc issue or blender issue or Sl uploder issue.. probably blender setting is issue or something...
  7. Apply scale and rotation seems to be not working. and one more things i want to know when i rig it, automatic weight stuff on 2.59 and using that to rig is correct right?
  8. Well, on 2.49 JASS Pro version, exporting is just fine. i dont get any error while export it. but the isse is start from SL uploader. when i upload the Dae that from 2.49b, Sl uploader dosent allow me to check skin weight. so 2.49 is become useless cause i cant make full avatar with it. but exacly same blender file, using 2.59 and export to dae. they working fine and allow me skin weight but then the issue is happen again, the picture on top.
  9. Scale&rotation? how to apply thoes? and 2.59 would work? 2.49 jass pro mesh rigging is not working for me so i had to use 2.59
  10. YES..... i followed your answered before and sorry for i didnt cheked, cause no one was reply for this. however i even uncheck the joint option it sill happen like that. that happen when i check skin weight.
  11. Oh Also i dont need to include joint offset. i just want to skin weight only but when i skin weight, that happen still happen to me
  12. Anyone knows how to fix this issue? Searched up on Google, Yahoo, anything that can be searchable i cant find the answer for this. Using blender 2.59 and 2.49 non of them are showing result like that. please help me guys! :c
  13. Hello, i seen few guide about creating mesh avatar also i see there is alot of part that we could use. Fromt his part. i have very simple question to understand about mesh riggging. Do i have to make them sperately as upper part and down part? i made the object that it have hand, legs,head, upperbody,lowpartbody but they are just one object. before when Mesh just allowed to resigent to upload, i was trying to upload the object that it connected all in gether and it uploaded. bone riggging was working fine. but now Avatr.blend is not working at all and it gives me error or cant check Skin weight. Please help me with this question... oh.. also if i have to make them seperately, how to make them seperate objects in blender 2.59? Thanks for reading.
  14. Hello.. i been working on mesh for like 3 days and struggling to solve that issue. i dont know what is problem seriously. used the http://blog.machinimatrix.org/avatar-workbench/ and i addOn already with scripts 2.5 So far, i can able to reach the upload with no error... but then if i skin weight and Joint stuff. it shows like that What do i have to do to correct them in Blender? 2.59 Mac OSX http://imageshack.us/photo/my-images/833/2011102744740.png/ is the issue screen Look on Preview and the one i worked on Blender. i put the bone correctly but it seems not in SL
  15. Hello.. i been working on mesh for like 3 days and struggling to solve that issue. i dont know what is problem seriously. used the http://blog.machinimatrix.org/avatar-workbench/ and i addOn already with scripts 2.5 So far, i can able to reach the upload with no error... but then if i skin weight and Joint stuff. it shows like that What do i have to do to correct them in Blender? 2.59 Mac OSX http://imageshack.us/photo/my-images/833/2011102744740.png/ is the issue screen Look on Preview and the one i worked on Blender. i put the bone correctly but it seems not in SL
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