Hi there. Ok so I'm running into a slight problem with a script I've been working on. Anyways heres a few snipplets that will show you where I am having a problem at...Hopefully someone here can point me in the right direction. //Message Constants
integer AceHearts = 0;
integer TwoHearts = 1;
integer ThreeHearts = 2;
integer FourHearts = 3;
integer FiveHearts = 4;
integer SixHearts = 5;
integer SevenHearts = 6;
integer EightHearts = 7;
integer NineHearts = 8;
integer TenHearts = 9;
integer JackHearts = 10;
integer QueenHearts = 11;
integer KingHearts = 12;
integer AceDiamonds = 13;
integer TwoDiamonds = 14;
integer ThreeDiamonds = 15;
integer FourDiamonds = 16;
integer FiveDiamonds = 17;
integer SixDiamonds = 18;
integer SevenDiamonds = 19;
integer EightDiamonds = 20;
integer NineDiamonds = 21;
integer TenDiamonds = 22;
integer JackDiamonds = 23;
integer QueenDiamonds = 24;
integer KingDiamonds = 25;
integer AceSpades = 26;
integer TwoSpades = 27;
integer ThreeSpades = 28;
integer FourSpades = 29;
integer FiveSpades = 30;
integer SixSpades = 31;
integer SevenSpades = 32;
integer EightSpades = 33;
integer NineSpades = 34;
integer TenSpades = 35;
integer JackSpades = 36;
integer QueenSpades = 37;
integer KingSpades = 38;
integer AceClubs = 39;
integer TwoClubs = 40;
integer ThreeClubs = 41;
integer FourClubs = 42;
integer FiveClubs = 43;
integer SixClubs = 44;
integer SevenClubs = 45;
integer EightClubs = 46;
integer NineClubs = 47;
integer TenClubs = 48;
integer JackClubs = 49;
integer QueenClubs = 50;
integer KingClubs = 51;
integer MSG_RESET = 54;
//Other Global Values
integer pc1;
integer pc2;
integer pc3;
integer pc4;
integer pc5;
list DECK = [0,2,,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51;
list shuDeck;
shuffleCards()
{
llSay(0, "Shuffling Deck...");
shuDeck = llListRandomize(DECK, 0)
llSleep(5);
}
dealCards()
{
pc1 = llList2Integer(shuDeck, 0);
pc2 = llList2Integer(shuDeck, 1);
pc3 = llList2Integer(shuDeck, 2);
pc4 = llList2Integer(shuDeck, 3);
pc5 = llList2Integer(shuDeck, 4);
llMessageLinked(playercard1, pc1, "", NULL_KEY);
llMessageLinked(playercard2, pc2, "", NULL_KEY);
llMessageLinked(playercard3, pc3, "", NULL_KEY);
llMessageLinked(playercard4, pc4, "", NULL_KEY);
llMessageLinked(playercard5, pc5, "", NULL_KEY);
} Ok now for the question. How would I take that and check for a poker hand. Like pairs, a flush, straight, etc..