I've been building for 5 years but making 3D meshes for 13 years, mainly for peoples mods on the Valve/Steam games. Should i just carry on building or wait until i can fully utilize my skills? If i carry on building i just ask myself "What's the point when you'll be able to make something 500 times better looking when mesh viewer gets released?" I'm good at making very well made meshes with low poly counts too (kinda a requirement for games lol) but what happens if others are using viewer 1,2 or any other viewer? How will my meshes apear to them? As a triangle? Don't want to spend ages making top quality meshes if only 20% of the Second Life users are going to be able to see it. I'm in 2 minds whether or not to even bother wirth it to be honest.. I mean yes it looks great, my computer can handle it on max settings but it's all for nothing if others can't appreciate my work. I'm assuming that MW won't work as well for a lot of the users so i dunno really... Anyhoo thanks ^.^