Hello. I have a question: First, I am learning Blender at the moment and I wanted to know if there was a way to incorporate the Primstar package in order to export to SL on my Mac? I know that Mesh is in the works, but if I wanted to use sculpties as well how would I do this for Mac? I have read countless instructions and I cannot for the life of me get anything to work. Second, if I am creating two meshes in Blender and MERGE both meshes into one, how will that translate into SL? Will those two combined objects be recognized as one in-world? Thank you.