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Kerri Macarthur

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Posts posted by Kerri Macarthur

  1. 2 minutes ago, Solar Legion said:

    Except that there is no "yes forever" option unless you yourself choose to leave that permission in place.

    Read the documentation - it can be revoked at any time and it does not require much to do so.

    Ok to start with, I'm not stupid.

    When you accept, it IS a yes forever - UNLESS the user does something to revoke it. 

    Many will forget / not know / be too lazy / not actually realise what they accepted.

    Should these people be exploited?

  2. Just now, Love Zhaoying said:

    ..but you can revoke an Experience's permission at any time. Perhaps it should be easier to do so (revoke an Experience's permissions), like a button with "Leave Experience" somewhere on the screen at all times similar to the "stand" button when you sit on something?

     

    Personally I think there should be an "only this time" accept button rather than a choice between "no" and "yes forever"

    • Like 2
  3. 2 minutes ago, Qie Niangao said:

    And yet I'll bet you sit on furniture and wear attachments you didn't script yourself, and it's really much easier for those to cause abuse and get away with it than it is for an Experience. I see that "report abuse" button as more a deterrent than a fire alarm.

    I'm sure some Experience has been abused at some point, or if not one surely will be someday—all SL features eventually get abused. And yet we persist in logging in and moving around and interacting with objects any of which may be booby-trapped. We judge that we have adequate control, despite the ways they can cause entropy. To me, Experiences are not meaningfully different but I accept that others assess that differently. That doesn't mean that I'll ever understand why.

    Its not "easier".

    Furniture can do things when you sit.

    And when you stand, perms are revoked.

    Experiences are not like this

    Also, furniture doesn't change your environment.

  4. 3 hours ago, Qie Niangao said:

    A script in any item you attach, without asking for any permission, can

    • act on your control inputs,
    • animate your avatar,
    • rack your camera,
    • control your camera, and
    • teleport you.

    The only things Experiences can do in addition are change environment settings and force your avatar to sit on another object (which aren't especially common nor disruptive, but they are useful for some effects).

    These are not exotic things, and can be readily disabled in the viewer—not really different from removing an attachment.

    But more importantly, actually abusive Experiences can be reported and disabled in one stroke by the Lab. That's a lot more control than they can readily exercise over all instances of an abusive attachment.

    I think at this point you are being deliberately obtuse. Seems I touched a nerve. Not my fault this whole idea is invasive and inappropriate. 

    You know its not the same. I have never worn a scripted item that has changed my environment settings. And everything is revoked when you remove it. 

    However, these scripts take more permissions and can engage them at any time in any place. Detaching an object will not revoke this. Who is going to bother fiddling around in the viewer preferences every time they visit a store or something? Nobody.

     

    • Haha 1
    • Confused 2
  5. 1 hour ago, Zalificent Corvinus said:

    People SHOULD be wary of what experiences they accept. Not everyone who writes experience code is a "nice person of good intent", some are goose stepping little fascists, who think THEIR art/creativity/spewtube lolz video/whatever outweighs everyone else's personal preferences.

     

    I think this is the core of the argument. Giving up control of so much to a person who you don't know that could use this on you in the future.
    I mean, lets look at the actual conditions one by one:

    Once permission is granted you will not see this message again for this experience unless it is revoked from the experience profile.

    So we can expect to lose control over our actions anytime in the future, unless we manually revoke each and every permission.

    Scripts associated with this experience will be able to do the following on regions where the experience is active: 

    And not just in the location we accepted these requests. Literally anywhere on the grid that has one of the same experience scripts.

    Then we get to the actual level of control they have:

        Act on your control inputs
        Animate your avatar
        Attach to your avatar
        Track your camera
        Control your camera
        Teleport you
        Force your avatar to sit
        Change your environment settings

    I mean, come on. Who in their right mind would allow all of this at any time and in any place? Its basically losing control over your whole sl. Its possible you could be on another sim minding your own business and randomly your avatar would do its own thing, deform, start wearing attachments, tp somewhere you didn't choose and be forced to sit on some object!


    Is this OK?

    HELL NO!

    • Thanks 1
    • Haha 1
    • Confused 1
  6. I've been away from SL for a while and coming back these seem to be everywhere. 

    Instead of "sit to tp" there's this new system that asks for lots of permissions. Is anyone else put off by this list?

     

    Once permission is granted you will not see this message again for this experience unless it is revoked from the experience profile.

    Scripts associated with this experience will be able to do the following on regions where the experience is active: 

        Act on your control inputs
        Animate your avatar
        Attach to your avatar
        Track your camera
        Control your camera
        Teleport you
        Force your avatar to sit
        Change your environment settings
    Is this OK?

    Sounds like once you give your perms to this object, anything owned by the creator - anywhere on the whole grid would be able to do all those things in the list.

    Personally I don't like that.

    • Like 1
    • Haha 1
  7. 13 minutes ago, Orwar said:

       You don't, unless your body has 'the other arm' on a separate channel (i.e. uses a universal layer), or uses a UV map where each arm is individually mapped (the standard SLUV has it mirrored, and most bodies AFAIK use the SLUV). 

    oh..well thats crap lol. Thanks anyway

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