Hello!
It may just be my dumb late night brain but I was struggling with having llSitTarget place the AV in a certain location relative to the prim they are say on regardless of rotation.
For example I want the Avatar 3meters below the prim, even if the prim is rotated.
It does not need to be smooth. I suspect this is more simple than it appears, but I struggle a lot with rotations, particularly when converting to coordinates.
I am using the UpdateSitTarget code from the llSitTarget page, if that can be modified in some way to make it work better.
Thank you in advance!