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Ellie Oddenfen

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Posts posted by Ellie Oddenfen

  1. On 9/28/2018 at 9:03 PM, ellestones said:

    most AOs use a combination of: http://wiki.secondlife.com/wiki/LlTakeControls and: http://wiki.secondlife.com/wiki/LlGetAgentInfo

    some example lsl pcode which shows the basics of animation banking in the control event

    
    control(key id, integer level, integer edge)
    {
       integer keydown = level & edge;
       integer keypress = level & ~edge;
       integer keyup = ~level & edge;
    
       integer agent_info = llGetAgentInfo(id);
    
       if (agent_info & AGENT_FLYING)
       {
           if (keydown)
           {
              if (edge & CONTROL_ROT_LEFT)
                  ...play left bank animation...
              else if ((edge & CONTROL_ROT_RIGHT)
                  ...play right bank animation...
           }
           else if (keyup)
           {
              if (edge & CONTROL_ROT_LEFT)
                  ...stop left bank animation...
              else if (edge & CONTROL_ROT_RIGHT)
                  ...stop right bank animation...
           }
           else if (keypress)
           {
              ... other flying move animations ...
           }
       }
    }

     

    thank you! that's what i was looking for

    • Like 1
  2. Someone told me about Virtual Highways so I downloaded it. What is seems to be, is a grid of it's own, but with a viewer that EXACTLY mimics an earlier version of SL. It's not a third-party viewer for SL though, on it's website and everything it claims to be a world of it's own and doesn't mention Linden Labs or Second Life anywhere. It even has a currency of it's own, V$. But I'm pretty sure they copied the code from a previous viewer of SL. You can even see they forgot to change "Second Life" to "Virtual Highways" in some places, like: in the graphics options there is an option to "Run Second Life in a window".

    My question is, is this illegal or what?

  3. All of a sudden, all of the listings for my items on the Marketplace are gone! I checked the Magic Box and the listing section on the merchant home, and the items themselves are still there, but the liststings for them aren't. My store is now blank. Please help me, I really really don't want to have to go back and manually re-make every single one of my listings.

  4. For some reason I can't see, some of my pictures for products on the marketplace are much better quality then others. Some are blurred and pixellated. I've tried everything- switching picture format, size, compression, ect, and I can't figure out what makes the difference! Can anyone explain it for me?

  5. So I need a shape that looks like this:

    shape.jpg

    (it's flat)

    and I was trying to see if there was anyway to do it with the typical "prim torture" things, you know, twist, hollow, whatever. I've tried a lot of things but I'm still not sure if it's possible and I really don't want to make a sculpty because then it can't be flexi. Has anyone seen a regular prim like this?

  6. Looking for someone who can sculpt me a spear. I have reference photos you can use. The payment will be negotiable. Also, I will remember your name and may contact you for other jobs in the future. If you're interested IM me or drop me a notecard (Ellie Oddenfen) inworld.

  7. I'm making a dragon avatar, and I'm trying to make some sort of a way for another avatar to ride on the dragon avatar. I originally had a riding poseball that followed the dragon avatar, but it didn't stay in place properly. Is there anyway to do this accurately?

  8. I'm very new to  scripting. I'm trying to make a script that will have the object become fullbright when you step on it, and then go back to normal when you're not stepping on it. So this is what I have:

    default
    {
        state_entry()
        {
            //do nothing...
        }

        collision_start(integer x) //when bumped
        {
            llSetPrimitiveParams([
                llSetPrimitiveParams
                ([PRIM_FULLBRIGHT,ALL_SIDES,TRUE]);
               
                }
        collision_end(integer x)
        {
           
            llSetPrimitiveParams([
                ([PRIM_FULLBRIGHT,ALL_SIDES,FALSE]);
         }
    }
    

    And when I try to save it it always says (11, 46) : ERROR : SYNTAX ERROR

    What the heck is a syntax error and how do I fix it?

  9. I'm seeking a job. I cannot use the Veiwer very often at all for complicated reasons, so no in-world stuff, but I am a whiz with Gimp to make clothing or skins and the like, and with Blender, so I can make 3d models. I wouldn't want a very high payment at all.

  10. I made a Na'vi skin for males but I have a female avatar, so any male who has a cool Na'vi shape, and an outfit that looks cool but does not obstruct the skin too much, can model it in several different poses (whichever you want)  and take photos for me so that I can make an advertisement similar to this one: https://marketplace.secondlife.com/p/Pandoraspirit-skins-Tigress-buy-and-get-a-FREE-Avatar-outfit/1625711 . You can put the photos on this thread, and if I like them you can keep the skin.

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