So here is my problem. I made a mesh avatar, and it works brillantly. I put the textures on and they look wonderful... On the beta grid. When I brought it to the main grid and reuploaded it, and all the textures... Well, weird problems happen. The textures won't stay on their assigned material zones. They decide to mess up and jump all over, sometimes 1 texture takes over the entire mesh, sometimes two, sometimes the whole thing goes haywire and the mesh has one here, one there, and invisible ones in other places. It works wonderfully on the beta grid, but on the main grid it just won't keep it's textures. I retexture and it looks great, but when I pick up, take copy, or wear it is when the textures freak out. Anyone have any light they can shed on this problem?