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Tedra Llewellyn

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Posts posted by Tedra Llewellyn

  1. @all my apologies for not answering

     

    we are now working on an experience style teleport that uses physical movement beam-cylinder if the person has declined the experience, so it can move wherever it needs to, if needed, its a work in progress, but exactly what i was looking for, thank you all for your advice

  2.  

    20 hours ago, Innula Zenovka said:

    If you are OK with something you sit on, then,  try something calls llSetRegionPos() when you sit on it, unsits you when you arrive at your destination, and then returns to its start position.

    Alternatively, you could set up an experience on the parcel and then use llTeleportAgent( ) to teleport people wherever you want on the grid.   They'll be asked for permission the first time they use it, but not again unless they leave the experience.

    But otherwise, if you just want a sit teleport that goes wherever you want on the region use llSetRegionPos (I'm not sure if stops at the max building hight, but you can test that easliy enough).

    Well the sittarget is not working as the single location pictures are part of a linked mesh set. But i never wirked with experiences before, that might do the trick, definitly worth exploring

  3. 18 hours ago, Laufiair Hexicola said:

    Evening Tedra, I have a few that will go anywhere on a region you want to go with no max heights, however they all go off x,y,z coordinates. You'd have to go to your destinations, write down their coordinates, then what you want to name them, then put them into the script. There's no way around this.

    -Logan

    I have nothing against putting down coords got them all collected already

  4. I have been looking through scripts all day and i am no good with modifying them at all..

     

    i have a linked mesh teleport directory i do like i want to use that to get to destinations on the sim that are over 300 meter away. (even 3000+). It should be not landmark based nor link in chat but simple sit/ on touch go there.

    so far i have found sittarget which only works 300 meters, a moveobjecttotarget which does not work due to links and teleport with landmarks.

    I do have a teleporter pad, that uses the descriptions its counterparts to make up a menu for teleportation. well if that works and one could use the click part as a destination that is chosen like the menu and then .... well thats where i have to stop, as i have no idea how to go from there.

    mfg

  5. I have been looking through scripts all day and i am no good with modifying them at all..

     

    i have a linked mesh teleport directory i do like i want to use that to get to destinations on the sim that are over 300 meter away. (even 3000+). It should be not landmark based nor link in chat but simple sit/ on touch go there.

    so far i have found sittarget which only works 300 meters, a moveobjecttotarget which does not work due to links and teleport with landmarks.

    I do have a teleporter pad, that uses the descriptions its counterparts to make up a menu for teleportation. well if that works and one could use the click part as a destination that is chosen like the menu and then .... well thats where i have to stop, as i have no idea how to go from there.

    mfg

     

     

  6. When I finished the description on the item, I can save but its does not show the green mark for listed items.

    When I chose in "Manage listings",  "List" under "Actions" next to the item it tells me  "Successfully updated!" but it is not listed. I only do have 11 items and when I accidental unlisted one of them, I could not relist it

     

    anybody knows what that could be?

    Tedra

     

     

    @ Trinity Yazumoto

    cant find an answer to the answer button, but anyhow I did all this and yes I had 6 listed, got 3 more listed, one accidently unlisted and no not deleted, but I cannot get the other 2 items active nor can I reactivate the one I accidently unlisted.

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