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Robert Adjani

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  1. So it seems a graphics setting. I own a Radeon 580X with 8GB RAM and it works fine. May be you check/test following (must say I use the Firestorm Viewer). Graphics - General: * Quality between High and Ultra (may be you should lower this setting) * Shader, all checked but "Ambient Occlusion" deactivated/not checked Graphics - Hardware * Anisotrop Filtering & Open GL Vertex activated (checked) * Other checkboxes (VBOs, Texture) deactivated/not checked * Texture Buffer 2048 (Firestorm Viewer allow this) * Dynamic Texture Buffer activated (checked) So may be try out some different settings there.
  2. Yes its true. See https://jira.secondlife.com/browse/WEB-4600?focusedCommentId=326691
  3. "And I don't think that "10.0x10.0x0.01" prim you mentioned would be the issue" It must be the issue. Because there is a difference between shrink and stretch... In Second Life, no prim can be less that .01 meters in any given dimension (width, length, or height). When you try to resize an object, you often find you can't shrink it below a certain size. This is because one of the prims in the object is already at it's minimum size in one of it's dimensions.
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