DeathSmile Swords Posted March 21, 2012 Share Posted March 21, 2012 This is the error I'm getting. 2012-03-21T14:15:41Z INFO: LLVOAvatar::updateRuthTimer: Ruth Timer timeout: Missing texture data for '' ( Params loaded : 0 ) ( Lower : 0 ) ( Upper : 0 ) ( Head : 0 ).2012-03-21T14:15:41Z WARNING: LLVOAvatar::loadSkeletonNode: Invalid group number (9) for attachment point Bridge2012-03-21T14:15:46Z INFO: LLFloaterModelPreview::initDecompControls: HACD convex decomposition library detected. Some features will not be available.2012-03-21T14:15:46Z INFO: LLFloaterModelUploadBase::requestAgentUploadPermissions: class LLFloaterModelPreview::requestAgentUploadPermissions() requesting for upload model permissions from: https://sim9792.agni.lindenlab.com:12043/cap/3d93411e-622d-5c7b-8550-6a8b404827712012-03-21T14:15:46Z INFO: LLModelLoader::doLoadModel: Collada Importer Version: 1.4.12012-03-21T14:15:46Z INFO: LLModelLoader::doLoadModel: Dae version 1.4.12012-03-21T14:15:46Z INFO: LLModelLoader::processElement: Negative scale detected, unsupported transform. domInstance_geometry: Object0042012-03-21T14:15:46Z WARNING: LLModelLoader::doLoadModel: Bad element2012-03-21T14:15:47Z INFO: LLVOAvatar::updateRuthTimer: Ruth Timer timeout: Missing texture data for '' ( Params loaded : 0 ) ( Lower : 0 ) ( Upper : 0 ) ( Head : 0 ).2012-03-21T14:15:47Z WARNING: LLVOAvatar::loadSkeletonNode: Invalid group number (9) for attachment point Bridge2012-03-21T14:15:47Z INFO: LLFloaterModelUploadBase::requestAgentUploadPermissions: class LLFloaterModelPreview::requestAgentUploadPermissions() requesting for upload model permissions from: https://sim9792.agni.lindenlab.com:12043/cap/3d93411e-622d-5c7b-8550-6a8b404827712012-03-21T14:15:47Z INFO: LLTexStaticImageList::deleteCachedImages: Clearing Static Textures KB GL:7472KB TGA:369KB2012-03-21T14:15:47Z INFO: LLModelLoader::doLoadModel: Collada Importer Version: 1.4.12012-03-21T14:15:47Z INFO: LLModelLoader::doLoadModel: Dae version 1.4.12012-03-21T14:15:47Z INFO: LLModelLoader::processElement: Negative scale detected, unsupported transform. domInstance_geometry: Object0042012-03-21T14:15:47Z WARNING: LLModelLoader::doLoadModel: Bad element2012-03-21T14:15:47Z INFO: LLTexStaticImageList::deleteCachedImages: Clearing Static Textures KB GL:7472KB TGA:369KB2012-03-21T14:16:07Z INFO: LLVOAvatar::updateRuthTimer: Ruth Timer timeout: Missing texture data for '' ( Params loaded : 0 ) ( Lower : 0 ) ( Upper : 0 ) ( Head : 0 ).2012-03-21T14:16:07Z INFO: LLVOAvatar::updateRuthTimer: Ruth Timer timeout: Missing texture data for '' ( Params loaded : 0 ) ( Lower : 0 ) ( Upper : 0 ) ( Head : 0 ).2012-03-21T14:16:14Z INFO: display_stats: FPS: 14.62Any idea what's going on? :/ Link to comment Share on other sites More sharing options...
Drongle McMahon Posted March 21, 2012 Share Posted March 21, 2012 Guessing ... negative scale (in transformation of geometry) is the result of mirror transformation in some 3D software. You should be able to change it so that the effect is applied to the individual vertices instead of to the whole geometry. The name.method for that depends on the software. In Blender, it is called "Apply" (scale/rotation to object data). If you say what software you are using, you are likely to get more useful/explicit advice. Link to comment Share on other sites More sharing options...
DeathSmile Swords Posted March 22, 2012 Author Share Posted March 22, 2012 I am using 3D studio max, thanks for the reply Drongle, if someone has more informations please help me out in solving this problem. Link to comment Share on other sites More sharing options...
DeathSmile Swords Posted March 24, 2012 Author Share Posted March 24, 2012 Nobody knows anything? Link to comment Share on other sites More sharing options...
Ross Mistwalker Posted March 26, 2012 Share Posted March 26, 2012 Only a suggestion to negate that effect, try exporting it into some other file format first, i.e .obj, open the obj then finally export it into a .dae collada file for SL. Link to comment Share on other sites More sharing options...
DeathSmile Swords Posted March 27, 2012 Author Share Posted March 27, 2012 Thank you so much it worked. Link to comment Share on other sites More sharing options...
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