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Can't upload MESH


DeathSmile Swords
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This is the error I'm getting.

 

2012-03-21T14:15:41Z INFO: LLVOAvatar::updateRuthTimer: Ruth Timer timeout: Missing texture data for '' ( Params loaded : 0 ) ( Lower : 0 ) ( Upper : 0 ) ( Head : 0 ).
2012-03-21T14:15:41Z WARNING: LLVOAvatar::loadSkeletonNode: Invalid group number (9) for attachment point Bridge
2012-03-21T14:15:46Z INFO: LLFloaterModelPreview::initDecompControls: HACD convex decomposition library detected. Some features will not be available.
2012-03-21T14:15:46Z INFO: LLFloaterModelUploadBase::requestAgentUploadPermissions: class LLFloaterModelPreview::requestAgentUploadPermissions() requesting for upload model permissions from: https://sim9792.agni.lindenlab.com:12043/cap/3d93411e-622d-5c7b-8550-6a8b40482771
2012-03-21T14:15:46Z INFO: LLModelLoader::doLoadModel: Collada Importer Version: 1.4.1
2012-03-21T14:15:46Z INFO: LLModelLoader::doLoadModel: Dae version 1.4.1
2012-03-21T14:15:46Z INFO: LLModelLoader::processElement: Negative scale detected, unsupported transform.  domInstance_geometry: Object004
2012-03-21T14:15:46Z WARNING: LLModelLoader::doLoadModel: Bad element
2012-03-21T14:15:47Z INFO: LLVOAvatar::updateRuthTimer: Ruth Timer timeout: Missing texture data for '' ( Params loaded : 0 ) ( Lower : 0 ) ( Upper : 0 ) ( Head : 0 ).
2012-03-21T14:15:47Z WARNING: LLVOAvatar::loadSkeletonNode: Invalid group number (9) for attachment point Bridge
2012-03-21T14:15:47Z INFO: LLFloaterModelUploadBase::requestAgentUploadPermissions: class LLFloaterModelPreview::requestAgentUploadPermissions() requesting for upload model permissions from: https://sim9792.agni.lindenlab.com:12043/cap/3d93411e-622d-5c7b-8550-6a8b40482771
2012-03-21T14:15:47Z INFO: LLTexStaticImageList::deleteCachedImages: Clearing Static Textures KB GL:7472KB TGA:369KB
2012-03-21T14:15:47Z INFO: LLModelLoader::doLoadModel: Collada Importer Version: 1.4.1
2012-03-21T14:15:47Z INFO: LLModelLoader::doLoadModel: Dae version 1.4.1
2012-03-21T14:15:47Z INFO: LLModelLoader::processElement: Negative scale detected, unsupported transform.  domInstance_geometry: Object004
2012-03-21T14:15:47Z WARNING: LLModelLoader::doLoadModel: Bad element
2012-03-21T14:15:47Z INFO: LLTexStaticImageList::deleteCachedImages: Clearing Static Textures KB GL:7472KB TGA:369KB
2012-03-21T14:16:07Z INFO: LLVOAvatar::updateRuthTimer: Ruth Timer timeout: Missing texture data for '' ( Params loaded : 0 ) ( Lower : 0 ) ( Upper : 0 ) ( Head : 0 ).
2012-03-21T14:16:07Z INFO: LLVOAvatar::updateRuthTimer: Ruth Timer timeout: Missing texture data for '' ( Params loaded : 0 ) ( Lower : 0 ) ( Upper : 0 ) ( Head : 0 ).
2012-03-21T14:16:14Z INFO: display_stats: FPS: 14.62

Any idea what's going on? :/

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Guessing ... negative scale (in transformation of geometry) is the result of mirror transformation in some 3D software. You should be able to change it so that the effect is applied to the individual vertices instead of to the whole geometry. The name.method for that depends on the software. In Blender, it is called "Apply" (scale/rotation to object data). If you say what software you are using, you are likely to get more useful/explicit advice.

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