Hikaru Yamamoto Posted February 9, 2012 Share Posted February 9, 2012 Heres what I did, I rigged my mesh in blender 2.49 cause i'm still not good with the new version. Then I saved it as a blender file and loaded in blender 2.6.1 and then using a tutorial and plugin exported as .dae for SL. When I went to go upload everything seemed ok. I could see the joints and weights. Then I hit upload but when I wear it... it suddenly has no more joints and I am confused... anyone have any advice? Link to comment Share on other sites More sharing options...
Gaia Clary Posted February 9, 2012 Share Posted February 9, 2012 Maybe you forgot to enable the import of weights and joints positions ? Take a look on this page (scroll down to the bottom part): http://blog.machinimatrix.org/2011/12/30/sl-collada-exporter-for-easy-mesh-export/ There you find 2 pictures of the SL Importer. There you see what you have to enable in order to get your weights and joints into SL. Link to comment Share on other sites More sharing options...
Hikaru Yamamoto Posted February 9, 2012 Author Share Posted February 9, 2012 lmao I wish I read this before I spent hours trying to figure out exactly what you just told me. I fumbled around a bit and came across it and HAZZAH! It works =D thank you very much. Link to comment Share on other sites More sharing options...
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