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Tatara Help Anyone?


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I have two questions to which I cannot seem to find any answers!!  First, is it possible to change the axis of a sculpt produced in Tatara?  For example, the rotation point on the hand of a clock so that it doesn't rotate from the center but rather from the end.  Second, when producing multi prims from a single prim in Mage, how is it possible to make all faces smooth for texturing?  I am finding that they come together like a folded box in the center.  I can do it with a single prim, but when I split it it becomes an issue. 

Thanks in advance.....I haven't even TACKLED the mesh aspects yet.  ;)

 

 

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