Jump to content

Current No Scripting Sandbox SLURL needed


Romana Breuilly
 Share

You are about to reply to a thread that has been inactive for 228 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

For the first time, I've made something I might put on the marketplace, but...

One of its components has a "Die" command in its script, and I want to make sure some future owner has no problem modifying it. The thing dies when and only when a "STOP" button is pushed or when the sensor fails to detect an AV nearby, so it should be safe, but since that owner could be either an old hand or a newcomer who doesn't understand the instructions, I'd like the ironclad  protection of a no scripting SLURL to give in the readme file.

I tested the four slurls Dora Gustafson posted in 2015. In 3, my scripts ran; in Cordova, apparently, simple scripts are allowed. When I tested my object there, most of its scripts ran. I tried the "world/search" in the SL viewer, and got several pages of hits for "no scripting sandbox," but saw only normal sandboxes; none said "no scripting"! Quotation marks and plus signs didn't work in that search bar.

This component is a simple MOAP that plays selections from a list of YouTube urls--and these are always subject to change. I'm putting the urls in a notecard that the new owner can edit if necessary, but that leaves the problem of rezzing the thing to insert the modified notecard.

Anyone know of a no-script sandbox still in operation? Or--am I being too cautious about this?

Thanks for any suggestions!

 

 

 

 

Link to comment
Share on other sites

25 minutes ago, Romana Breuilly said:

Anyone know of a no-script sandbox still in operation?

 

the 4 public sandboxes next to here and this one are build + no-script

http://maps.secondlife.com/secondlife/Sandbox Goguen/19/238/27

eta: there is a 4 meter strip around three of the sandboxes (incl. Goguen) that are no-build + object entry + script-enabled. So you can rez on the no-script interior then drag to the script area to test both

Edited by elleevelyn
Link to comment
Share on other sites

Thank you!

I had checked out Goguen, but hadn't fully explored it. It has a sign saying "simple scripts only," and because some scripts worked, I assumed it was no longer a safe place to rez risky items. However, I've now hung around long enough to see that neither the stop button nor the sensor kills the object, so all's well.

For what it's worth--the MOAP and css/html scripts worked. The main scripts and the die functions didn't.

Thank you again.

 

Link to comment
Share on other sites

  • 3 weeks later...

I know this is a couple of weeks out if but if you want a secondary location to list as a back up, my go to for a no-script sandbox is:

http://maps.secondlife.com/secondlife/Alethia Island/128/25/24

straight out from the landing area are several clearly marked parcels.  some are simple privacy enabled for unpacking boxes, changing clothes, and having private conversations, some are set to no script. the privacy enabled ones clearly mark if they are occupied or not too which is nice.  :)

when I get something potentially sketchy this is where I go to rez to check it out. (also good for logging into to disable an errant/misbehaving RLV object w/out fully turning off RLV.)

  • Like 1
Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 228 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...